Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 26, D:1) a +0 dagger (18, 32, D:1) a hobgoblin corpse (skeletalised by now) (18, 33, D:1) a +0 dagger a +0 dagger 2 stones a +0 leather armour a kobold corpse (skeletalised by now) (20, 31, D:1) a +0 dagger (20, 32, D:1) a hobgoblin corpse (skeletalised by now) (30, 27, D:1) a ball python corpse (skeletalised by now) (34, 36, D:1) a +0 leather armour (40, -6, D:1) a rat corpse (skeletalised by now) (44, 11, D:1) a bat corpse (skeletalised by now) (46, 28, D:1) a frilled lizard corpse (skeletalised by now) (47, 9, D:1) a bat corpse (skeletalised by now) (57, 22, D:1) a hobgoblin corpse (skeletalised by now) (57, 34, D:1) a +0 short sword (63, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) a rat corpse (skeletalised by now) (6, 10, D:2) a +0 ring mail (10, 4, D:2) a +0 hand axe (14, 13, D:2) 9 stones (15, -6, D:2) a +0 cloak (21, 8, D:2) a +0 dagger 3 stones 3 poisoned darts (24, -3, D:2) a frilled lizard skeleton (24, -2, D:2) a frilled lizard skeleton (25, -5, D:2) a +0 dagger a goblin skeleton (34, -12, D:2) a +0 dagger (42, 5, D:2) a +0 robe (44, -10, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (3, -4, D:3) a quokka corpse (4, -1, D:3) a rat corpse (5, 14, D:3) 13 gold pieces (42, 22, D:3) a +0 long sword a sewer (0, 0, Sewer) a ribbon worm corpse (5, 9, Sewer) a scroll of teleportation (6, -4, Sewer) a +0 short sword a kobold corpse (7, 11, Sewer) 2 scrolls of enchant weapon (10, 5, Sewer) a scroll of fear (11, 4, Sewer) a potion of curing (11, 6, Sewer) a scroll of vulnerability (12, 5, Sewer) a potion of magic (13, -9, Sewer) an adder corpse a rat corpse a ball python corpse (17, -9, Sewer) a +0 whip a curare-tipped dart (23, -9, Sewer) a +0 club