Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a kobold skeleton (1, -21, D:1) a ball python skeleton (9, -21, D:1) a +0 club a goblin skeleton (10, -20, D:1) a +2 dagger of draining (10, 3, D:1) a +0 leather armour (11, -7, D:1) a +0 club a hobgoblin skeleton (16, -10, D:1) 4 stones (21, -11, D:1) a bat skeleton (25, -23, D:1) a +0 dagger a rat skeleton (25, -5, D:1) a +0 dagger a goblin skeleton (26, -24, D:1) a hobgoblin skeleton (31, -26, D:1) a frilled lizard skeleton (35, 8, D:1) a +0 chain mail (37, -12, D:1) a bat skeleton (37, -1, D:1) a ball python skeleton (38, 1, D:1) a rat skeleton (47, 9, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (15, 41, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, 25, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (18, 30, D:2) a +0 short sword (19, 25, D:2) a +0 dagger a +0 robe (23, 25, D:2) a +0 short sword a +0 leather armour (24, -7, D:2) a ball python corpse (skeletalised by now) (28, -4, D:2) a bat corpse (skeletalised by now) (30, -5, D:2) 7 stones (30, 26, D:2) a +0 falchion (33, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, -1, D:2) a +0 whip (37, 32, D:2) an adder skeleton (38, -8, D:2) a hobgoblin corpse (skeletalised by now) (40, 9, D:2) a +0 short sword (40, 12, D:2) a rat skeleton (41, 8, D:2) a ball python skeleton (50, 18, D:2) a bat skeleton (52, 23, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (10, -3, D:3) a +0 whip 2 stones (12, -17, D:3) a +0 club a rat corpse (12, 0, D:3) a +0 short sword 5 stones a kobold corpse (13, -17, D:3) an adder corpse (19, -20, D:3) 10 gold pieces (19, -16, D:3) a bat corpse (20, -22, D:3) a potion of heal wounds (20, -17, D:3) a ball python corpse (29, 1, D:3) a +0 dagger