Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 18, D:1) a +0 mace (9, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 6, D:1) a +0 robe (17, 20, D:1) a +0 leather armour (19, 28, D:1) a +0 short sword (21, 0, D:1) a +0 dagger (24, 26, D:1) a +0 club a goblin skeleton (24, 45, D:1) a +0 short sword 5 stones (26, 41, D:1) a +0 leather armour (28, 8, D:1) a +0 short sword a kobold skeleton (28, 45, D:1) a ball python skeleton (29, 2, D:1) a +0 leather armour (29, 45, D:1) a bat skeleton (30, 22, D:1) a hobgoblin skeleton (32, 44, D:1) a +0 dagger a goblin skeleton (42, 1, D:1) a ball python corpse (skeletalised by now) (42, 20, D:1) a hobgoblin skeleton a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -21, D:2) a +0 dagger (5, -28, D:2) a +0 spear a stone a kobold skeleton (7, -29, D:2) a +0 short sword (8, -14, D:2) a +0 whip (9, -30, D:2) a +0 short sword (10, -8, D:2) a +0 hand axe (14, -4, D:2) a +0 spear (15, -10, D:2) 3 stones (19, -19, D:2) a quokka skeleton (24, 4, D:2) a +0 mace (28, -14, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +1 whip of electrocution (still there?) 5 stones (still there?) a kobold corpse (still there?)