Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -22, D:1) a hobgoblin skeleton (6, -2, D:1) a +0 robe (13, -27, D:1) a +0 dagger (25, 11, D:1) a +0 dagger (41, -3, D:1) a bat skeleton (41, 16, D:1) a +0 ring mail (49, 4, D:1) a +0 short sword 5 stones a kobold skeleton (55, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, 0, D:2) a +0 short sword (3, 5, D:2) an adder corpse (skeletalised by now) (9, 2, D:2) a +0 club (24, 21, D:2) a +0 whip (25, 35, D:2) a hobgoblin corpse (skeletalised by now) (28, -1, D:2) a +0 hand axe (28, 21, D:2) a frilled lizard corpse (skeletalised by now) (30, -10, D:2) 7 stones (35, -9, D:2) a +0 leather armour (40, 13, D:2) a frilled lizard skeleton (43, 9, D:2) a ball python skeleton (45, 26, D:2) 2 stones (47, -1, D:2) a quokka skeleton (49, -2, D:2) a +0 club (52, 6, D:2) a +0 leather armour (56, -4, D:2) a +0 chain mail (56, -1, D:2) 4 boomerangs (57, 21, D:2) a rat skeleton (60, 12, D:2) a hobgoblin corpse (skeletalised by now)