Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -54, D:1) a +0 dagger (1, -12, D:1) a +0 dagger (3, -44, D:1) a +0 dagger a stone (5, -56, D:1) a +2 whip of electrocution (8, -37, D:1) a +0 hand axe (15, -29, D:1) a +0 club a kobold skeleton (15, -19, D:1) a bat skeleton (16, -25, D:1) a +0 club (23, -30, D:1) 6 stones (31, -56, D:1) a ball python corpse (skeletalised by now) (35, -46, D:1) a quokka skeleton (40, -36, D:1) a hobgoblin skeleton (43, -12, D:1) a +0 dagger (47, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (4, -6, D:2) a dart slug corpse (7, 11, D:2) a +0 club a +0 sling a goblin corpse (8, 11, D:2) a ribbon worm corpse (16, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, -12, D:2) 6 stones (26, 17, D:2) a +0 ring mail (30, 3, D:2) a +0 robe (33, -10, D:2) a quokka corpse (skeletalised by now) (39, 3, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (45, 1, D:2) a +0 trident (50, -9, D:2) a hobgoblin corpse (skeletalised by now)