Dungeon Crawl Stone Soup version 0.32-a0-1604-ga8b34eb901 (webtiles) character file. Game seed: 14792305838977976872 15 Zigma the Caller (level 2, 0/17 HPs) Began as an Octopode Summoner on June 29, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (201 turns). Zigma the Caller(Octopode Summoner) Turns: 201, Time: 00:01:27 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 50% Magic: 0/5 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Jewellery b - a ring of willpower (left tentacle) Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting * Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 s - Call Imp Summ 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your cerulean imp barely misses the jackal. The jackal misses you. The jackal closely misses your cerulean imp. The jackal misses your bat. Your cerulean imp hits the jackal with a -3 spear. The jackal barely misses your cerulean imp. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. Your cerulean imp disappears in a puff of smoke! The jackal misses you. The jackal bites you. Your rat completely misses the jackal. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. x2 Your bat hits the jackal but does no damage. Your rat closely misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your bat barely misses the jackal. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat completely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .....†...>###..## ####### ###...##...##.# #...###..##.# ### #...........# #.. #....##†###.# #.# #....##.# #.###.# ####.##.###.$##.# ..##.##.†.bhh######. ####.##.##5@h....... ..##+ ###rg#####. ... #..# #..# .... #.#.# ..... ###..# You could see 3 jackals, a goblin, a friendly cerulean imp (summoned), a friendly bat (summoned, wandering) and a friendly rat (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 159 | D:1 | Learned a level 2 spell: Call Imp 201 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minmay_misc_feat_cross Action || total ---------------------------++------- Melee: Unarmed || 19 Constrict || 8 Tentacles || 3 Cast: Summon Small Mamm || 10 Call Imp || 2 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 103 | 1 | 200.0 | Dungeon | 200 | 200 | 0 | 0 | 103 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts