Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (1, 44, D:1) 8 stones (11, 11, D:1) 9 stones (13, 32, D:1) 7 stones (15, 1, D:1) a +0 hand axe (16, 31, D:1) a hobgoblin corpse (skeletalised by now) (17, 30, D:1) a hobgoblin corpse (skeletalised by now) (17, 31, D:1) a ball python corpse (skeletalised by now) (19, -7, D:1) a hobgoblin corpse (skeletalised by now) (19, 24, D:1) a +0 dagger (20, 24, D:1) a quokka corpse (21, -7, D:1) a +0 dagger (21, 16, D:1) 6 stones (22, 21, D:1) a frilled lizard corpse (25, 40, D:1) a bat corpse (skeletalised by now) (27, 1, D:1) a +4 short sword (29, 3, D:1) a +0 club (33, 3, D:1) a +0 dagger a frilled lizard skeleton a hobgoblin skeleton a ball python skeleton a goblin skeleton (38, 12, D:1) a +0 spear (41, 30, D:1) a bat corpse (skeletalised by now) (41, 34, D:1) a +0 short sword (41, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 35, D:1) a rat corpse (skeletalised by now) (44, 30, D:1) a +2 short sword of venom (48, 30, D:1) a +0 club Level 2 of the Dungeon (1, -7, D:2) a staff of cold (3, -7, D:2) a +0 dagger (3, -6, D:2) a +0 dagger a +0 leather armour a goblin corpse (4, -5, D:2) a quokka corpse (9, -4, D:2) a +0 club