Zigma Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, -1, D:1) a human skeleton (3, -3, D:1) a +0 hand axe (4, 2, D:1) a human skeleton (4, 5, D:1) a human skeleton (7, 3, D:1) a human corpse (skeletalised by now) (13, -26, D:1) a ball python skeleton (14, -2, D:1) a hobgoblin skeleton (14, 5, D:1) a frilled lizard skeleton (26, 7, D:1) 6 stones (30, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, -29, D:1) a rat corpse (skeletalised by now) (46, -32, D:1) a bat skeleton (57, -26, D:1) 4 stones (57, -21, D:1) a +0 club (63, -5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 2, D:2) 5 stones (10, 1, D:2) 7 stones (12, 25, D:2) a granite talisman (24, 3, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (27, -8, D:2) a +0 club (38, 7, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a goblin corpse a jackal corpse a rat corpse a howler monkey corpse a giant cockroach corpse (0, 5, D:3) a +0 robe (1, 1, D:3) a +0 club a goblin corpse (2, 7, D:3) a ball python corpse