Dungeon Crawl Stone Soup version 0.32-a0-1647-gf62c45d80e (webtiles) character file. Game seed: 728329881458587945 47 Zigma the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on July 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:37 (1532 turns). Zigma the Grave Robber(Octopode Necromancer) Turns: 1532, Time: 00:05:37 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 70% Magic: 6/6 EV: 12 Int: 19 God: Gold: 123 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -7), beast-form A: beast (slay +0), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Talismans e - a beast talisman (active) Scrolls a - a scroll of summoning {unknown} d - a scroll of identify {unknown} f - a scroll of fear {unknown} h - a scroll of revelation {unknown} i - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 0.3 Unarmed Combat + Level 2.3 Spellcasting * Level 4.8 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 d - Vampiric Draining Necr 20% 2d7 7% 3 g - Grave Claw Necr 40% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 16% 1 Animate Dead Necr 20% N/A 22% 4 Swiftness Air 2% N/A 43% 3 Curse of Agony Necr 20% N/A 52% 5 Airstrike Air 1% 2d(1-17) 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder bites you. You are poisoned. The adder poisons you! Your soul wisp touches the adder. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder misses you. Your soul wisp touches the adder. You miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. Your soul wisp misses the adder. You miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your soul wisp barely misses the adder. You tentacle-slap the adder but do no damage. You grab the adder. The adder is moderately wounded. You constrict the adder. You feel sick. The endoplasm hits your soul wisp but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your soul wisp barely misses the adder. You completely miss the adder. You squeeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits your soul wisp but does no damage. You die... #.#.#.. #$# #......#.. ........### ## #..#.....## #. #....J#.#.# # #. #...#..#.# #[# #. #....#*.##..# #. #...h.....# #. #.#...#.############# ...................... ###################### You could see an endoplasm and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 4 ball pythons A frilled lizard (D:2) A kobold (D:2) 3 rats 19 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs 2 endoplasms A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 2 frilled lizards 2 kobolds (D:2) 12 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 143 | D:1 | Found Vootryes's Distillery. 277 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 821 | D:1 | Learned a level 2 spell: Grave Claw 1082 | D:2 | Reached XP level 3. HP: 16/21 MP: 4/6 1292 | D:2 | Learned a level 3 spell: Vampiric Draining 1531 | D:2 | HP: 1/21 [poisoned by an adder] 1532 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, serial_shops, shop, hex_medium, dreamdust_wishing_well D:2: layout_basic, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | | 2.0 Unarmed Combat | | 0.3 Spellcasting | | 2.3 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 17 Tentacles || 9 Unarmed || 42 Cast: Soul Splinter || 31 Stab: Sleeping || 1 Armour: Skin || 24 Dodge: Dodged || 26 Form: Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1531 | 1507 | 24 | 0 | 1293 | 2 | 765.5 | Dungeon | 1531 | 1507 | 24 | 0 | 1293 | 2 | 765.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 845 daAuts D:2: 686 daAuts