Dungeon Crawl Stone Soup version 0.32-a0-2059-gbb65b56dd8 (webtiles) character file. Game seed: 10192249404088456315 28 Zigma the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on Aug 9, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:00 (668 turns). Zigma the Grave Robber(Octopode Necromancer) Turns: 668, Time: 00:02:00 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 12% Magic: 3/6 EV: 12 Int: 19 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (0 -> 0) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger Potions b - 2 potions of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.4 Unarmed Combat + Level 2.2 Spellcasting * Level 4.4 Necromancy * Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 g - Grave Claw Necr 56% 2d11 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 28% 2d8 8% 3 Animate Dead Necr 28% N/A 26% 4 Curse of Agony Necr 28% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your soul wisp touches the adder. You barely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your soul wisp completely misses the adder. You tentacle-slap the adder. The adder is almost dead. You constrict the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Shapeshifting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You aren't carrying any pieces of jewellery. There is a lethal amount of poison in your body! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You swap places. A goblin comes into view. It is wielding a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shouts! A ball python comes into view. You aren't carrying any items that you can evoke. This spell is quite dangerous to cast! * * * LOW HITPOINT WARNING * * * You feel sick. You start memorising the spell. You continue memorising. You die... ##.#.# ###.# #.# #+# #.# #.###########.# ### #[##......)...# ....### ##.##.########## .......##†..#.# #.!g..@*.....# #.S##.##...### #. ##.## #. ### #. #. .. ## You could see a goblin (ally target), a ball python and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms (D:2) A quokka (D:1) 2 ball pythons (D:2) A bat (D:2) A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:2) A kobold (D:2) A quokka (D:2) 4 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | You fall into a shaft and drop 1 floor! 253 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 256 | D:2 | Learned a level 2 spell: Grave Claw 663 | D:2 | Reached skill level 1 in Shapeshifting 663 | D:2 | Reached XP level 3. HP: 6/21 MP: 3/6 667 | D:2 | HP: 1/21 [poisoned by an adder] 668 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.8 Unarmed Combat | | 0.4 Spellcasting | | 2.2 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 26 Tentacles || 7 Constrict || 6 Cast: Soul Splinter || 14 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 667 | 667 | 0 | 0 | 542 | 2 | 333.5 | Dungeon | 667 | 667 | 0 | 0 | 542 | 2 | 333.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 602 daAuts D:1: 65 daAuts