Zigma Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (0, 29, D:1) a bat corpse (skeletalised by now) (2, 35, D:1) a +0 club (4, 28, D:1) a frilled lizard corpse (skeletalised by now) (6, -3, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (10, 37, D:1) a +0 club (11, -1, D:1) a +0 plate armour (16, 14, D:1) a jackal corpse (skeletalised by now) (17, -1, D:1) a +0 whip 3 stones a kobold skeleton (20, 28, D:1) a rat skeleton (30, 30, D:1) a +0 dagger (35, 30, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (15, -10, D:2) a bat corpse (skeletalised by now) (16, -9, D:2) a +0 short sword (27, -24, D:2) 2 stones (31, 14, D:2) a +0 club (32, 24, D:2) a hobgoblin corpse (skeletalised by now) (34, 2, D:2) a +0 short sword (35, -33, D:2) a frilled lizard skeleton (36, 0, D:2) a jackal skeleton (36, 10, D:2) 3 poisoned darts (38, -10, D:2) a +0 whip 4 stones (38, -8, D:2) an adder skeleton (41, -10, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) 3 stones (6, -9, D:3) 5 poisoned darts (11, 19, D:3) 4 poisoned darts (14, 41, D:3) a +0 leather armour (16, 19, D:3) a +0 dagger a +0 robe (17, 19, D:3) a +0 club a +0 leather armour an orc skeleton (18, 20, D:3) a +0 spear (19, -6, D:3) a ball python skeleton (20, 2, D:3) a +0 quarterstaff (32, 23, D:3) a +0 hand axe (32, 24, D:3) a +0 long sword (32, 25, D:3) a +0 short sword (32, 26, D:3) a +0 short sword (36, 30, D:3) a +0 scale mail of poison resistance (43, -4, D:3) a +0 long sword (46, -1, D:3) a +0 flail (52, -13, D:3) a bat corpse (skeletalised by now) (53, 26, D:3) an adder corpse (skeletalised by now) (54, 17, D:3) a +0 dagger (55, 31, D:3) a hobgoblin corpse (skeletalised by now) (56, 16, D:3) a +0 hand axe (56, 17, D:3) a +0 flail a +0 leather armour an orc skeleton (62, 22, D:3) a +0 robe (64, 34, D:3) a +0 mace (65, 27, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (2, 33, D:4) 6 stones (6, 33, D:4) a quokka corpse (skeletalised by now) (11, -6, D:4) an adder skeleton (11, -2, D:4) the flux talisman of the Illusory Ghosts {rF+ Slay+6} [flux talisman] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rF+: It protects you from fire. an adder corpse (skeletalised by now) (11, -1, D:4) a +0 dagger 3 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 17, D:4) a ball python skeleton (19, 20, D:4) a +0 flail (20, -7, D:4) a +0 robe (21, 24, D:4) a hobgoblin corpse (skeletalised by now) (23, -3, D:4) an adder corpse (skeletalised by now) (27, -3, D:4) 5 javelins (38, 38, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (42, 26, D:4) a +0 ring mail (49, -5, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail an orc corpse (0, 8, D:5) a scroll of identify (15, -26, D:5) a +0 flail a gnoll corpse (skeletalised by now) (15, -25, D:5) a +0 club a +0 ring mail a gnoll corpse (skeletalised by now) (16, -24, D:5) a +0 spear a gnoll corpse (skeletalised by now) (16, -23, D:5) a +0 whip a +0 leather armour (30, -20, D:5) a +0 long sword (30, -8, D:5) a +0 giant club (33, 5, D:5) a +0 orcbow 2 stones a centaur corpse (34, -3, D:5) an adder corpse (skeletalised by now) (34, 5, D:5) an adder corpse (39, -20, D:5) a +0 chain mail (46, -30, D:5) a +0 dagger a +0 leather armour the Ecumenical Temple