Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 353825701060344092 42 Zigma the Vexing (level 3, -1/24 HPs) Began as a Vampire Enchanter on Aug 17, 2024. Slain by a gnoll bouda ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (938 turns). Zigma the Vexing(Vampire Enchanter) Turns: 938, Time: 00:01:44 Health: -1/24 AC: 3 Str: 9 XL: 3 Next: 33% Magic: 5/6 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weakened, healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) k - a +0 helmet (worn) Scrolls d - 2 scrolls of vulnerability {unknown} f - a scroll of immolation {unknown} g - a scroll of poison {unknown} h - a scroll of blinking {unknown} Potions c - a potion of invisibility e - a potion of mutation {unknown} i - a potion of cancellation {unknown} j - 2 potions of attraction {unknown} l - a potion of brilliance {unknown} Skills: + Level 1.4 Short Blades + Level 2.2 Dodging + Level 4.7 Stealth + Level 2.0 Spellcasting * Level 5.1 Hexes + Level 1.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 19% N/A 7% 3 d - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 7% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the gnoll bouda. The gnoll bouda is severely wounded. You hit the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. You hit the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 whip. You barely miss the gnoll bouda. Your bite misses the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. You hit the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip. You completely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda but do no damage. You bite the gnoll bouda, but do no damage. The gnoll bouda is almost dead. The gnoll is no longer moving quickly. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You fade into invisibility! The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda misses you. You hit the gnoll bouda but do no damage. You bite the gnoll bouda, but do no damage. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip. You die... #..# #. #####..# #. #......# #. #.###.## #. #.# #.# #g #.# #.# #. #.# #.# #g###.###.# #gg@).....# #####.......# #######<# You could see a gnoll bouda (unable to see you) and 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 9 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 326 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 418 | D:1 | Reached skill level 1 in Ice Magic 677 | D:1 | Reached skill level 5 in Hexes 677 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 677 | D:1 | Reached XP level 3. HP: 20/24 MP: 1/6 890 | D:1 | Learned a level 3 spell: Confusing Touch 938 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_venn Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 | 1.8 Hexes | 5 | 5.1 Short Blades | | 1.4 Dodging | | 2.2 Stealth | | 4.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 102 Bite || 14 Cast: Ensorcelled Hiber || 4 Use: Potion || 1 Stab: Sleeping || 8 Armour: Robe || 49 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 931 | 918 | 13 | 0 | 688 | 2 | 465.5 | Dungeon | 931 | 918 | 13 | 0 | 688 | 2 | 465.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 33 daAuts