Dungeon Crawl Stone Soup version 0.33-a0-9-g5a015b80b9 (webtiles) character file. Game seed: 13743087397602506151 13 Zigma the Grave Robber (level 2, -1/17 HPs) Began as an Octopode Necromancer on Aug 25, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (220 turns). Zigma the Grave Robber(Octopode Necromancer) Turns: 220, Time: 00:00:53 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 2/5 EV: 2 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of attraction {unknown} b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 65%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The ball python hisses angrily. The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The kobold throws a stone. The stone hits you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (ally target, chance to affect: 65%) A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. You closely miss the ball python. Your grab misses the ball python. The ball python closely misses you. The ball python misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the ball python. You closely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the ball python. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #...# ## .. #...# #.. .## # #...# #... ..#.#####...#### #.#. ..#.#........... ...###)............... # #.*....#.#........... #.##.SgK...#####...#### ##.....@..# #...# #.........# #...# #.#####..## #...# ####..#########.## #................#### #.#..####..###......# ##.##>#.†####..###...#..# ........^#.......#..##..# #######....†..[#......... You could see a goblin, a ball python (weak, ally target, soul-splintered), a kobold and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 2 quokkas (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 rats (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 12/17 MP: 3/5 220 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 18 Constrict || 8 Tentacles || 7 Cast: Soul Splinter || 8 Stab: Sleeping || 4 Armour: Skin || 16 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 0 | 152 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 0 | 152 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts