Zigma Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -13, D:1) a +0 club (9, -10, D:1) a hobgoblin corpse (skeletalised by now) (9, 1, D:1) a frilled lizard corpse (skeletalised by now) (9, 21, D:1) a +0 dagger 2 stones (10, -1, D:1) a +0 whip (10, 46, D:1) a frilled lizard corpse (skeletalised by now) (14, 35, D:1) a +0 club a goblin skeleton (18, 2, D:1) a +0 spear (20, 1, D:1) a +0 leather armour (26, 35, D:1) a +0 short sword (35, 22, D:1) a bat corpse (skeletalised by now) (38, 23, D:1) a frilled lizard corpse (skeletalised by now) (38, 42, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 38, D:1) a +0 dagger (45, 33, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (48, 1, D:1) a +2 dagger of distortion a goblin corpse (skeletalised by now) (49, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 43, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 stones (14, -9, D:2) a frilled lizard skeleton (18, -12, D:2) a +0 spear (19, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 13, D:2) 3 poisoned darts (31, 20, D:2) a +0 hand axe (34, -6, D:2) an adder skeleton (42, 6, D:2) a frilled lizard skeleton (44, -5, D:2) a +0 club 2 stones a +0 scale mail a goblin skeleton (51, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 1, D:3) a quokka corpse (skeletalised by now) (6, 4, D:3) a hobgoblin corpse (skeletalised by now) (6, 5, D:3) a +0 trident (8, 5, D:3) a +0 pair of boots (16, 11, D:3) a +0 club (16, 15, D:3) 7 stones (19, 0, D:3) 2 stones (19, 6, D:3) a +0 leather armour (25, 8, D:3) a +0 ring mail (27, 41, D:3) a +0 short sword (28, 35, D:3) a rat corpse (skeletalised by now) (32, 4, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (34, 34, D:3) a +0 mace an orc corpse (skeletalised by now) (41, 3, D:3) 4 poisoned darts (42, 5, D:3) an adder corpse (skeletalised by now) (45, 38, D:3) a +0 dagger (46, 31, D:3) a +0 short sword (57, 22, D:3) an adder skeleton (60, 51, D:3) an amulet of magic regeneration Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (1, 30, D:4) a beast talisman (3, 9, D:4) 7 stones (3, 14, D:4) a river rat skeleton (3, 15, D:4) a quokka skeleton (3, 16, D:4) a ball python skeleton (3, 27, D:4) a +0 short sword a +0 whip an orc corpse (skeletalised by now) (4, 4, D:4) a +0 ring mail (4, 27, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 15, D:4) an adder corpse (skeletalised by now) (33, 2, D:4) a +0 dagger 3 stones a +2 short sword of freezing a goblin skeleton (44, 18, D:4) a +0 dagger a +0 ring mail (46, 27, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -12, D:5) a +0 dagger (6, -10, D:5) a +0 dagger a +0 robe (7, -10, D:5) a +0 club (7, 21, D:5) 13 gold pieces (8, -10, D:5) a +0 flail (8, -8, D:5) a +0 leather armour (9, -29, D:5) a +0 dagger (9, -9, D:5) a +0 hand axe an orc skeleton (10, 18, D:5) a +0 arbalest (12, -2, D:5) 2 poisoned darts (13, 15, D:5) a hound corpse (14, 17, D:5) a +0 flail a gnoll corpse (16, -9, D:5) a beast talisman (17, -18, D:5) an adder corpse (18, 18, D:5) a +0 hand axe (21, -2, D:5) a +0 hand axe (23, 9, D:5) 6 poisoned darts (27, -19, D:5) a hound corpse the Ecumenical Temple