Zigma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -32, D:1) a +0 sling (3, -33, D:1) a ball python skeleton (5, -33, D:1) 2 stones (5, -32, D:1) a bat skeleton (9, -24, D:1) a beast talisman (14, -38, D:1) a +0 ring mail (14, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -23, D:1) a +0 club a goblin skeleton (22, -29, D:1) a quokka skeleton (24, -19, D:1) a hobgoblin skeleton (29, -19, D:1) a +0 club a goblin skeleton (30, 0, D:1) 7 stones (32, -18, D:1) a +0 dagger a goblin skeleton (40, -13, D:1) a +0 sling (42, -28, D:1) a +0 ring mail (42, -23, D:1) a quokka skeleton (43, -23, D:1) a rat skeleton (44, -25, D:1) a +0 dagger a goblin skeleton (44, -22, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, -5, D:2) a +0 hand axe (9, 4, D:2) a bat corpse (skeletalised by now) (9, 11, D:2) a +0 short sword (11, 3, D:2) a rat skeleton (17, -16, D:2) a hobgoblin corpse (skeletalised by now) (22, -38, D:2) a rat corpse (skeletalised by now) (24, -33, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (31, -36, D:2) a dart slug corpse (31, -35, D:2) a +0 spear (32, -33, D:2) a +0 short sword a kobold corpse (32, -30, D:2) a ball python corpse (34, -34, D:2) a throwing net