Zigma Level 1 of the Dungeon [Shop] Zuej's Antique Weapon Shoppe a +4 falchion of distortion (767 gold) a +0 mace (78 gold) the +2 spear of Absolution {protect, +Blink rC+} (899 gold) rC+: It protects you from cold. +Blink: It lets you blink. a +0 trident (91 gold) a +0 club (26 gold) a +0 whip (65 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 mace (78 gold) [Shop] Puf Daul's Book Emporium a book of the Tundra (528 gold) a book of Vapours (216 gold) a book of Dreams (288 gold) a book of Storms (312 gold) the Spellbook of the Damaging Jaunt (552 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Chain Lightning Conjuration/Air 9 a book of Necromancy (408 gold) [Shop] Efirif's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) [Shop] Nulialoit's Jewellery Emporium a ring of willpower (325 gold) the ring "Ygein" {rElec rCorr Int+2 Stlth+} (533 gold) [ring of resist corrosion] Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of flight (227 gold) a ring of fire (325 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) an amulet of faith (520 gold) a +5 ring of evasion (468 gold) the amulet "Daodut Yklu" {Faith rElec rPois rC+ Int-3} (765 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D:1) a +0 club (7, -26, D:1) a +0 club (7, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 8, D:1) 2 javelins (12, -7, D:1) a +0 dagger (14, -21, D:1) a ball python skeleton (16, -12, D:1) a frilled lizard skeleton (16, -11, D:1) a rat skeleton (18, -26, D:1) a +0 cloak (18, 9, D:1) a frilled lizard corpse (skeletalised by now) (19, -7, D:1) 3 stones (22, -26, D:1) a ball python corpse (skeletalised by now) (26, 5, D:1) a scroll of noise (29, 4, D:1) 7 stones (37, -21, D:1) 5 stones (44, -6, D:1) a +0 dagger (44, 7, D:1) 3 stones (46, 5, D:1) a hobgoblin skeleton a quokka skeleton (48, -21, D:1) a +0 mace (52, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of degeneration 2 stones a +0 dagger a kobold corpse (skeletalised by now) (26, -34, D:2) 5 stones (28, 14, D:2) a hobgoblin corpse (skeletalised by now) (28, 15, D:2) a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 15, D:2) an adder corpse (skeletalised by now) (31, -33, D:2) a +0 dagger a kobold skeleton (32, 15, D:2) a +0 hand axe (34, 15, D:2) a scroll of noise (48, -25, D:2) a +0 dagger a goblin skeleton (48, -23, D:2) a +0 dagger (50, -29, D:2) a +0 dagger a goblin skeleton (59, -30, D:2) a rat corpse (skeletalised by now) (60, -24, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (9, -6, D:3) a +0 ring mail (10, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (13, -17, D:3) 2 potions of degeneration (19, 15, D:3) a frilled lizard corpse a giant cockroach corpse a sewer (0, 0, Sewer) a +0 short sword 3 stones (10, 3, Sewer) a +0 club 4 stones (13, 4, Sewer) a ball python corpse