Zigma Level 1 of the Dungeon [Shop] Jerekhamm's Jewellery Shop a ring of resist corrosion (220 gold) an amulet of magic regeneration (330 gold) a ring of willpower (275 gold) a ring of poison resistance (220 gold) a ring of fire (275 gold) a +6 ring of dexterity (396 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) a ring of wizardry (330 gold) (0, 0, D:1) a +1 dagger a kobold corpse (skeletalised by now) (4, -11, D:1) a jackal skeleton (4, -10, D:1) a jackal skeleton (8, -20, D:1) a frilled lizard skeleton (15, 17, D:1) an orb of mayhem (16, 5, D:1) a +0 mace (17, -29, D:1) 6 stones (18, -10, D:1) 6 stones (20, -12, D:1) a +0 club a goblin skeleton (21, 1, D:1) a hobgoblin skeleton (26, -29, D:1) a +0 short sword (27, 11, D:1) a stone (31, 3, D:1) a hobgoblin skeleton (44, -17, D:1) a frilled lizard corpse (skeletalised by now) (44, -10, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (49, -2, D:1) a +0 robe (56, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a +0 dagger (8, 27, D:2) an adder skeleton (9, 21, D:2) a +0 helmet (12, 28, D:2) a frilled lizard skeleton (13, 14, D:2) a +0 dagger (15, 34, D:2) the +0 scale mail "Anliat" {rCorr MP+5 Stlth-} MP+5: It affects your magic capacity (+5). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (18, 23, D:2) a +0 long sword (19, 21, D:2) 3 stones (21, 2, D:2) an adder skeleton (22, 10, D:2) a +0 club 4 stones a kobold skeleton (26, 8, D:2) a quokka skeleton (31, 33, D:2) a +0 dagger (32, 11, D:2) an adder skeleton (40, 23, D:2) a +0 short sword (41, -1, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 short sword (0, 1, D:3) a +0 whip (0, 2, D:3) a +2 dagger of holy wrath a +0 robe (0, 3, D:3) a +0 short sword (1, 0, D:3) a +0 flail a +0 leather armour (1, 2, D:3) a +0 club (1, 3, D:3) a +0 mace a +0 scale mail (16, -10, D:3) a +0 short sword (17, 4, D:3) a +0 rapier 8 stones (27, -3, D:3) a +0 dagger (35, 33, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) 5 stones (9, -9, D:4) an orb of light (13, -7, D:4) a +0 robe (21, -44, D:4) a +0 flail (22, -46, D:4) a +0 flail (22, -45, D:4) a +0 halberd (22, 6, D:4) 2 javelins (23, 3, D:4) 5 stones (25, -16, D:4) a book of Minor Magic (26, -16, D:4) a +0 dagger (28, -23, D:4) a +0 cloak (30, -22, D:4) a +0 leather armour (31, -30, D:4) a +0 club (34, -28, D:4) 5 javelins (38, -30, D:4) the +5 flail of Jiozaorioj {venom, Dex+4} Dex+4: It affects your dexterity (+4). Level 5 of the Dungeon (1, -27, D:5) a +0 shortbow (5, -11, D:5) a +0 falchion (16, -12, D:5) a +0 robe (18, -20, D:5) a +0 dagger a boomerang (19, -2, D:5) a +0 dagger a +0 robe (19, -1, D:5) a +0 club (19, 0, D:5) a +0 falchion a +0 leather armour (21, -43, D:5) a +0 club a +0 ring mail (21, -10, D:5) a +0 robe (22, -44, D:5) a +0 dagger a +0 leather armour (23, -42, D:5) a +0 dagger a +0 robe (25, -37, D:5) a +0 dagger (40, -13, D:5) 6 stones (50, -4, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, -33, D:6) an amulet of the acrobat (6, -6, D:6) the +6 trident of Sulphur {spect, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (22, -9, D:6) a +0 pair of gloves (24, -18, D:6) a +0 whip (27, -18, D:6) a +0 scimitar a +0 orcbow a +0 chain mail (27, -17, D:6) a +0 club (27, -16, D:6) a +0 dagger (27, -15, D:6) a +0 hand axe a +0 scale mail (32, -36, D:6) a +0 halberd (33, -38, D:6) a +0 halberd (34, -36, D:6) a +0 flail (34, -35, D:6) a +0 whip (41, -9, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 1, D:7) a +0 whip (4, -2, D:7) a +0 short sword 4 stones (5, -8, D:7) a +0 leather armour (5, 6, D:7) a +0 ring mail (10, 3, D:7) a +0 flail (12, 0, D:7) a +0 dagger a +0 robe (13, -20, D:7) a +0 short sword a +0 scale mail (13, -19, D:7) a +0 club (13, 2, D:7) a +0 robe (14, -20, D:7) a +0 dagger a +0 robe (14, 1, D:7) a +0 club (28, -5, D:7) a +0 spear (30, -18, D:7) a +0 whip (33, -20, D:7) a +0 dagger (35, 1, D:7) a +0 shortbow (46, -23, D:7) a +1 orcbow of freezing (55, 2, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 2, D:8) a +0 short sword 12 stones (1, 0, D:8) a +0 whip (1, 1, D:8) a +0 club (1, 2, D:8) a +2 short sword of venom a +0 chain mail (5, 18, D:8) 5 stones (14, 21, D:8) the +4 falchion of Purpose {freeze, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (17, 7, D:8) a +0 war axe (22, 10, D:8) a +0 short sword (23, 10, D:8) a +0 dagger 5 stones (24, 9, D:8) a +0 dagger (24, 14, D:8) a +0 whip (29, 31, D:8) a +0 chain mail a +0 hand axe (33, 22, D:8) a +0 ring mail (38, -5, D:8) a +0 orcbow (38, 36, D:8) 6 boomerangs (41, -3, D:8) a +0 robe (42, -4, D:8) a +2 dagger (45, -4, D:8) a +0 robe (45, -3, D:8) a +3 mace a +1 robe of cold resistance (46, -5, D:8) a +0 robe (46, -4, D:8) a +1 war axe a +4 halberd Level 9 of the Dungeon [Shop] Harycliw's General Store 4 stones (4 gold) a +0 pair of gloves (54 gold) the +0 leather armour of Keicept {rElec rC- Regen+ Slay+4} (309 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. 3 stones (3 gold) an amulet of magic regeneration (360 gold) (0, 0, D:9) a +0 club (1, -2, D:9) a +0 plate armour a +0 short sword (1, 0, D:9) a +0 club (5, 2, D:9) a +0 orcbow (7, 4, D:9) a +1 flail a +0 robe a +0 halberd (8, 3, D:9) a +0 halberd (8, 5, D:9) a +0 spear (9, 2, D:9) a +4 short sword a +0 robe (9, 4, D:9) a +0 spear (9, 5, D:9) a +0 hand axe a +0 robe (12, -15, D:9) a +0 dagger (12, -13, D:9) a +0 dagger (13, -14, D:9) a +0 club (13, -12, D:9) a +0 dagger 4 stones (14, -16, D:9) a +0 short sword (14, -14, D:9) a +0 short sword 3 stones (15, -14, D:9) a +0 dagger (15, -13, D:9) a +0 halberd (16, -16, D:9) 2 scrolls of noise (16, -14, D:9) +0 swamp dragon scales (17, -22, D:9) a +0 sling (18, 13, D:9) a +0 dagger of distortion a +0 robe of fire resistance (21, -8, D:9) a +0 short sword a +0 chain mail (21, -6, D:9) a +0 trident (22, -8, D:9) a +0 battleaxe 3 boomerangs a +0 chain mail (22, -7, D:9) a +0 dagger a +0 robe a +0 flail a +0 leather armour (22, -3, D:9) a +1 mace of holy wrath (24, -3, D:9) a wyvern skeleton (26, 16, D:9) a +0 spear a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 chain mail (0, 2, D:10) a +1 dagger of venom a +0 robe (0, 16, D:10) 5 stones (1, 1, D:10) a +0 scimitar 2 boomerangs a +0 chain mail (1, 19, D:10) 6 stones (1, 42, D:10) a +0 giant spiked club a +0 giant club (9, -5, D:10) a +1 whip of venom 3 stones (10, -3, D:10) a +0 short sword 2 stones (14, 21, D:10) a +0 morningstar (17, -5, D:10) a +0 dagger (17, -4, D:10) a +0 short sword (18, 35, D:10) a scroll of noise (32, 5, D:10) a +0 robe (45, 33, D:10) a +0 sling (50, 35, D:10) 4 stones (54, 15, D:10) a +0 dagger a +0 robe (54, 16, D:10) a +0 dagger a +0 robe (55, 15, D:10) a +0 flail (55, 16, D:10) a +0 whip (56, 16, D:10) a +0 dagger a +0 robe (56, 42, D:10) 6 boomerangs Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (1, 0, D:11) a +0 giant club (14, -2, D:11) a +0 robe (17, -13, D:11) 3 stones