Zigma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -22, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (4, -22, D:1) a ball python corpse (skeletalised by now) (13, -16, D:1) a +0 robe (13, -8, D:1) a +0 club (17, -3, D:1) a +0 dagger (21, -27, D:1) a +0 dagger (22, 4, D:1) a ball python skeleton (23, 4, D:1) a ball python skeleton (24, -25, D:1) a hobgoblin skeleton (38, -2, D:1) 6 boomerangs (39, -8, D:1) a +0 club (44, -31, D:1) 5 stones (47, -37, D:1) 4 stones (51, -22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 14, D:2) a +0 ring mail (3, -4, D:2) a quokka corpse (skeletalised by now) (6, -7, D:2) a +0 robe (7, -8, D:2) an adder corpse (skeletalised by now) (7, -5, D:2) a ball python corpse (skeletalised by now) (7, 0, D:2) 6 stones (10, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 11, D:2) a +0 ring mail (12, 15, D:2) 6 boomerangs (19, 4, D:2) a hobgoblin corpse (35, -3, D:2) a +0 club a goblin corpse (42, 13, D:2) a +2 hand axe of venom a hobgoblin corpse (49, -5, D:2) a +0 short sword a kobold corpse