Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 11, D:1) a bat corpse (skeletalised by now) (3, 0, D:1) a ball python corpse (skeletalised by now) (18, -21, D:1) a +0 robe (20, -5, D:1) a +0 leather armour (21, -1, D:1) a rat corpse (skeletalised by now) (23, -24, D:1) a rat corpse (skeletalised by now) (24, -14, D:1) a +0 hammer a goblin corpse (skeletalised by now) (35, -24, D:1) a ball python corpse (skeletalised by now) (41, -4, D:1) 4 stones (47, -9, D:1) a ball python corpse (skeletalised by now) (49, -12, D:1) 7 stones Level 2 of the Dungeon (2, -26, D:2) a flux talisman (2, 0, D:2) a +0 mace (3, 2, D:2) a +0 whip (8, -37, D:2) a bat corpse (skeletalised by now) (24, 0, D:2) a +0 robe (25, -20, D:2) a frilled lizard corpse (skeletalised by now) (27, 0, D:2) a +0 robe (27, 16, D:2) the +6 mace of Nightmares {elec, rC+++ rCorr MP+10 Int-5} Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. MP+10: It affects your magic capacity (+10). rCorr: It protects you from acid and corrosion. (28, -22, D:2) a +0 scale mail (31, -27, D:2) a serpent talisman (33, -35, D:2) a hobgoblin skeleton (34, -28, D:2) a staff of cold (37, -21, D:2) an adder skeleton (41, 8, D:2) a bat corpse (skeletalised by now) (43, -3, D:2) a +0 club (43, 4, D:2) a +0 leather armour (51, 10, D:2) a rat corpse (skeletalised by now) (52, 0, D:2) an adder skeleton (54, 11, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Curapsyg's Armour Shoppe a +0 robe (7 gold) a +1 robe of willpower (139 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) the +4 scale mail "Bots" {Stlth+} (371 gold) Stlth+: It makes you more stealthy. a +0 scale mail (44 gold) a +1 leather armour of positive energy (121 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (6, 34, D:3) a bat corpse (skeletalised by now) (7, 25, D:3) a +0 dagger (8, 37, D:3) a jackal corpse (skeletalised by now) (9, 16, D:3) a bat skeleton (10, 39, D:3) a hobgoblin skeleton (11, 43, D:3) a ball python corpse (skeletalised by now) (14, 8, D:3) a +0 short sword (15, 37, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (17, 37, D:3) a +0 flail a gnoll corpse (skeletalised by now) (17, 39, D:3) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) (18, 30, D:3) a frilled lizard skeleton (18, 39, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (20, 19, D:3) a bat skeleton (20, 24, D:3) a +0 club 4 stones a goblin corpse (skeletalised by now) (21, 47, D:3) a +0 spear (22, 43, D:3) a +0 whip (26, 43, D:3) a +0 scale mail (29, 46, D:3) 7 stones (33, 12, D:3) a ball python skeleton (36, 34, D:3) a +0 dagger (37, 51, D:3) a +0 war axe a +0 dagger a +0 robe (37, 52, D:3) a +0 leather armour (38, 52, D:3) a +0 dagger a +0 chain mail a +0 dagger a +1 robe of willpower (41, 21, D:3) a hobgoblin corpse (skeletalised by now) (43, 7, D:3) 7 stones (52, 36, D:3) a scroll of noise a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (3, 12, D:4) a +0 robe (4, -11, D:4) a ball python corpse (skeletalised by now) (4, 28, D:4) 5 stones (10, 16, D:4) a hobgoblin skeleton (14, 13, D:4) an adder skeleton (14, 14, D:4) a +0 dagger a goblin skeleton (15, -1, D:4) a stone a +1 vampiric dagger a kobold skeleton (17, 21, D:4) a jackal skeleton (21, 37, D:4) a +0 dagger a +0 chain mail (23, -2, D:4) a +0 whip a +0 leather armour an orc skeleton (24, -1, D:4) a +0 mace (25, -3, D:4) a +0 short sword a +0 trident a +0 ring mail (28, 17, D:4) a +0 sling (30, 7, D:4) a +6 ring of intelligence a +5 ring of evasion (33, 35, D:4) a +0 rapier (39, 25, D:4) a stone a +0 dagger (42, 33, D:4) a +0 dagger an orc corpse (skeletalised by now) (43, 33, D:4) a +0 club a +0 hand axe a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 22, D:4) the +0 ring mail of a ziggurat {Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (5, 24, D:5) a +0 short sword (18, 2, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (18, 43, D:5) a +0 giant spiked club (19, 2, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (19, 41, D:5) a +0 pair of gloves (20, 1, D:5) a +0 club (20, 2, D:5) a +0 dagger a +0 robe (36, 31, D:5) a +0 dagger a boomerang an orc corpse (skeletalised by now) (37, 15, D:5) a +0 short sword a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe a gnoll skeleton an orc skeleton (37, 16, D:5) a +0 club a +0 ring mail a +0 short sword of electrocution an orc skeleton an orc skeleton (38, 16, D:5) a +0 spear a gnoll skeleton (41, -5, D:5) a +0 short sword (51, 10, D:5) a +0 falchion of holy wrath (60, 14, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 5 large rocks (5, -35, D:6) a bullfrog skeleton (5, -2, D:6) 5 stones a +0 short sword a +0 dagger a kobold skeleton (5, -1, D:6) a stone a +0 club a kobold skeleton (6, -1, D:6) 5 poisoned darts a +1 dagger of draining a kobold skeleton a hound skeleton (7, 0, D:6) a curare-tipped dart a +0 club a kobold skeleton (11, -34, D:6) a +0 leather armour (11, 9, D:6) 6 stones (12, -3, D:6) a +0 sling (12, 0, D:6) a +2 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (19, -28, D:6) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (23, 7, D:6) 6 boomerangs (24, -21, D:6) a book of Storms (28, -28, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (28, -27, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -29, D:6) a water moccasin corpse (skeletalised by now) (35, 4, D:6) a +0 ring mail (38, -31, D:6) 3 stones (39, -40, D:6) an adder skeleton (41, -38, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +3 long sword 4 stones a +0 scale mail (0, 2, D:7) a black bear skeleton (0, 3, D:7) a +0 battleaxe of flaming a +0 chain mail (2, 1, D:7) a +0 orcbow (3, 1, D:7) a +0 whip a +0 robe a gnoll skeleton (4, 0, D:7) a +0 long sword a +0 plate armour an orc skeleton (9, -7, D:7) a +0 robe (11, -29, D:7) 4 potions of degeneration (15, -8, D:7) a +0 hand axe a +0 dagger 5 poisoned darts an iguana skeleton a bullfrog skeleton an orc skeleton (16, -9, D:7) a +0 dagger a +0 robe (17, -11, D:7) a +4 dire flail of freezing a +0 robe (19, -11, D:7) a +0 great sword a +0 robe (19, 20, D:7) a scroll of noise (24, -24, D:7) a +0 whip (26, 21, D:7) a +0 cloak (27, 0, D:7) a +0 dagger of freezing (27, 1, D:7) a +0 dagger a +0 robe (28, 0, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (48, 35, D:7) an iguana corpse (skeletalised by now) (59, -26, D:7) a +0 scale mail (59, -10, D:7) 5 stones Level 8 of the Dungeon (1, -2, D:8) 4 stones (1, 0, D:8) a +0 spear (2, 2, D:8) 7 stones (4, -4, D:8) 3 stones (7, -42, D:8) the +0 robe of the Tarantula {Regen+ SInv} SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (8, -42, D:8) a +0 club (19, -33, D:8) 2 poisoned darts (22, -20, D:8) a bullfrog skeleton (24, -13, D:8) the staff "Soomoes" {rElec Int-4 Dex+3 Conj Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, -13, D:8) the +3 war axe of the Horn {vamp, Str+2} Str+2: It affects your strength (+2). (27, -33, D:8) a wyvern skeleton (29, -13, D:8) a +2 shortbow of draining a +0 robe a +0 club a +0 leather armour a centaur corpse (skeletalised by now) (30, -13, D:8) a +5 falchion a +0 robe a wyvern corpse (skeletalised by now) (31, -14, D:8) a +0 short sword a curare-tipped dart a +0 flail a +0 robe a kobold corpse (skeletalised by now) (37, -35, D:8) a +0 ring mail of poison resistance (41, -10, D:8) a howler monkey skeleton (44, -18, D:8) a +0 orcbow a centaur skeleton (47, -22, D:8) a +0 robe (55, -32, D:8) +0 steam dragon scales a steam dragon skeleton (56, -26, D:8) a +0 falchion (61, -29, D:8) 2 stones (62, -44, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (3, -42, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (8, 8, D:9) a +0 orcbow (12, -27, D:9) a +0 dagger (12, 9, D:9) a +0 dagger (22, -42, D:9) a +0 rapier (23, -25, D:9) a +0 lajatang a +0 orcbow (24, -26, D:9) a water moccasin skeleton (25, -29, D:9) 3 stones a +0 chain mail a +0 club an orc skeleton (25, -26, D:9) 4 javelins a +0 short sword a +0 robe a +0 dagger a +0 whip an orc skeleton an orc skeleton an orc skeleton (26, -27, D:9) a +0 robe a +0 dagger an orc skeleton (26, -26, D:9) a +0 leather armour a +0 flail a water moccasin skeleton (27, 7, D:9) a +0 dagger (28, -14, D:9) a water moccasin skeleton (28, 6, D:9) a +0 dagger (29, 6, D:9) a +0 scimitar a +0 chain mail an orc skeleton (36, -34, D:9) a +0 hand axe a +0 robe a +0 whip a +0 chain mail (36, -33, D:9) a +0 dagger a +0 robe (36, -32, D:9) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (37, -33, D:9) a +0 dagger a +0 leather armour (46, -41, D:9) a bullfrog corpse (skeletalised by now) (52, -3, D:9) a +0 dagger 5 stones a kobold skeleton (53, -3, D:9) a +0 dagger 2 poisoned darts (54, -3, D:9) a +0 dagger (55, -5, D:9) a +0 dagger (55, -4, D:9) a +0 whip of holy wrath (55, -3, D:9) a +0 dagger (55, -2, D:9) a +0 short sword 2 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (2, -3, Lair:1) a +0 arbalest (7, -52, Lair:1) a +0 robe (8, -13, Lair:1) a +0 leather armour (8, -11, Lair:1) a komodo dragon skeleton (11, -51, Lair:1) a +0 battleaxe (13, -48, Lair:1) an elephant skeleton a water moccasin skeleton (20, -14, Lair:1) 8 stones (21, -33, Lair:1) the +1 robe "Meumeaqeur" {rF- Slay+2 Archmagi} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. Archmagi: It increases the power of your magical spells. (23, 1, Lair:1) 5 stones (29, -35, Lair:1) a yak skeleton (30, -35, Lair:1) a yak skeleton a yak skeleton (32, -34, Lair:1) a bullfrog skeleton (32, -28, Lair:1) a polar bear skeleton (32, -14, Lair:1) a +0 quarterstaff (33, -9, Lair:1) a bullfrog skeleton (35, -25, Lair:1) a +0 ring mail (36, -13, Lair:1) an elephant skeleton (36, -12, Lair:1) an elephant skeleton an elephant skeleton (36, 0, Lair:1) 8 stones (40, -36, Lair:1) 3 stones (40, -24, Lair:1) a +0 long sword of protection (41, -4, Lair:1) a bullfrog skeleton Level 2 of the Lair of Beasts (0, 1, Lair:2) a wyvern corpse (skeletalised by now) (1, 0, Lair:2) a wolf corpse (skeletalised by now) (4, 2, Lair:2) a yak corpse (skeletalised by now) (5, 11, Lair:2) a +0 hand axe (6, 0, Lair:2) a killer bee corpse (17, -5, Lair:2) a +0 ring mail (18, -4, Lair:2) 5 boomerangs (21, 0, Lair:2) a basilisk corpse