Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 17, D:1) a hobgoblin corpse (skeletalised by now) (20, 32, D:1) a ball python skeleton (22, 5, D:1) a frilled lizard corpse (skeletalised by now) (27, 8, D:1) a quokka corpse (skeletalised by now) (28, 4, D:1) a +0 dagger (30, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 2, D:1) a jackal corpse (skeletalised by now) (30, 13, D:1) a +0 club (31, 2, D:1) a jackal corpse (skeletalised by now) (32, 38, D:1) a +0 chain mail (33, 26, D:1) a ball python corpse (skeletalised by now) (33, 42, D:1) a rat corpse (skeletalised by now) (35, 47, D:1) a rat corpse (skeletalised by now) (36, 4, D:1) a +0 dagger (37, 8, D:1) a +0 leather armour (39, 0, D:1) a rat corpse (skeletalised by now) (53, 24, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 2, D:2) a +0 scythe a +0 robe (5, 6, D:2) a +0 spear of venom (9, 14, D:2) a +0 short sword 5 stones a kobold corpse (22, -2, D:2) a frilled lizard corpse (28, -4, D:2) a quokka corpse