Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 32, D:1) an inkwell talisman (3, 17, D:1) a +0 war axe (7, 1, D:1) a bat skeleton (10, 40, D:1) a +0 hand axe (11, 29, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) a +0 robe (25, 8, D:1) a +0 club a goblin skeleton (26, -4, D:1) a ball python skeleton (29, 3, D:1) a +0 robe (35, 18, D:1) a +0 short sword 3 stones a kobold skeleton a hobgoblin skeleton a rat skeleton (37, 3, D:1) 5 stones (44, 31, D:1) a +0 sling (45, 7, D:1) a +0 short sword (47, 38, D:1) a +0 short sword (49, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip