Zigma Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 2, D:1) a +0 short sword (14, 13, D:1) a +0 club (23, -32, D:1) a quokka skeleton (25, 6, D:1) a +0 sling (29, -24, D:1) a rat skeleton (29, -23, D:1) a +0 kite shield (30, -24, D:1) a jackal skeleton (31, -19, D:1) a ring of see invisible (42, 1, D:1) a bat corpse (skeletalised by now) (55, 10, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) 7 stones (11, 12, D:2) a quokka corpse (13, 17, D:2) a +0 robe (17, 6, D:2) a +0 robe (18, 15, D:2) a rat corpse (19, 16, D:2) a quokka corpse (21, 2, D:2) a bat skeleton (22, 14, D:2) a +0 mace (23, 6, D:2) a +0 falchion (29, 2, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (31, 2, D:2) a bat corpse (skeletalised by now) (33, 22, D:2) a +0 hand axe (37, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces