Zigma Level 1 of the Dungeon (4, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 16, D:1) a rat corpse (skeletalised by now) (6, -16, D:1) 5 stones (15, -38, D:1) a ball python corpse (skeletalised by now) (16, -27, D:1) a +1 dagger (22, 2, D:1) a +0 short sword (23, 17, D:1) a +0 whip (24, -14, D:1) a +0 dagger (27, -36, D:1) 3 stones (30, -27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 16, D:1) a +0 robe (36, 2, D:1) a +0 mace (48, -5, D:1) a bat skeleton (50, 5, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (56, -3, D:1) a bat corpse (skeletalised by now) (57, -8, D:1) a +0 mace (58, -38, D:1) a rat corpse (skeletalised by now) (59, 6, D:1) a bat corpse (skeletalised by now) (60, -35, D:1) a +0 whip (62, -7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (5, -11, D:2) a +0 club a kobold corpse (skeletalised by now) (6, -12, D:2) a +0 plate armour (6, -11, D:2) a ball python corpse (skeletalised by now) (22, 28, D:2) a +0 short sword (22, 33, D:2) a rat corpse (skeletalised by now) (32, 9, D:2) a hobgoblin skeleton (39, 44, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -7, D:3) the staff of Duty {rCorr Dex+2 Conj Hexes} [staff of conjuration] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. (15, -19, D:3) a +0 ring mail (16, -31, D:3) a +0 mace (19, -39, D:3) a +0 mace (22, -22, D:3) a +0 short sword (23, -6, D:3) a +0 club (24, -6, D:3) a +0 hand axe an orc corpse (skeletalised by now) (25, -6, D:3) a +3 war axe a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (26, -37, D:3) a +0 dagger a goblin skeleton (27, -40, D:3) a +0 dagger a goblin skeleton (29, -7, D:3) a +0 leather armour a hobgoblin corpse (skeletalised by now) (29, -4, D:3) a +0 club (30, -17, D:3) a +0 dagger a +2 sling of freezing a goblin corpse (skeletalised by now) (31, 6, D:3) a +0 spear (32, -22, D:3) a +0 chain mail (34, -15, D:3) an adder corpse (skeletalised by now) (36, -19, D:3) 2 stones (36, 13, D:3) a rat corpse (skeletalised by now) (44, -39, D:3) an adder corpse (skeletalised by now) (46, -35, D:3) a ball python skeleton (48, -22, D:3) a +0 robe (49, -22, D:3) a rat skeleton (56, -35, D:3) 3 stones a +0 whip a kobold skeleton Level 4 of the Dungeon [Shop] Cahaf's Jewellery Boutique the amulet of Jealousy {rElec Regen+ Int+6 Slay-3} (528 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a ring of poison resistance (unknown) (240 gold) a scarab talisman (300 gold) an amulet of faith (unknown) (480 gold) a ring of flight (unknown) (210 gold) a quill talisman (240 gold) a ring of wizardry (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) an amulet of guardian spirit (unknown) (360 gold) a ring of flight (unknown) (210 gold) (0, 0, D:4) a +0 spear (2, -8, D:4) a +0 short sword (3, -24, D:4) a +0 dagger (5, -7, D:4) a quokka corpse (skeletalised by now) (9, -4, D:4) a +0 pair of gloves (13, -21, D:4) a +3 dagger a +0 sling (24, -9, D:4) a quokka skeleton (25, 1, D:4) 3 stones (32, 5, D:4) 4 gold pieces Level 5 of the Dungeon [Shop] Udiydwom's Assorted Antiques a wand of quicksilver (4) (352 gold) a wand of paralysis (11) (554 gold) a phantom mirror (840 gold) a potion of berserk rage (105 gold) a +2 halberd of protection (352 gold) a wand of flame (4) (58 gold) (2, -33, D:5) a hound corpse (skeletalised by now) (6, -45, D:5) 7 stones (11, -40, D:5) a +0 trident (18, -20, D:5) a +0 whip (20, -22, D:5) an iguana corpse (skeletalised by now) (50, -23, D:5) a +0 leather armour (57, -26, D:5) 5 stones the Ecumenical Temple