Zigma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -21, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (2, 11, D:1) a +0 dagger 2 stones (2, 21, D:1) a +0 robe (3, 11, D:1) a rat corpse (skeletalised by now) (5, 12, D:1) a +0 short sword (7, -24, D:1) a +0 short sword (24, -25, D:1) a +0 whip 5 stones (25, -25, D:1) a bat corpse (skeletalised by now) (38, -3, D:1) a stone (43, 17, D:1) 3 stones (47, -13, D:1) a ball python corpse (skeletalised by now) (50, -13, D:1) a bat corpse (skeletalised by now) (51, 1, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (17, -16, D:2) a bat corpse (skeletalised by now) (18, 8, D:2) a +0 dagger (27, -12, D:2) a +0 hand axe of venom (29, 15, D:2) 6 stones (31, -12, D:2) a +0 club (33, -10, D:2) a +0 short sword 5 stones a kobold skeleton (36, -18, D:2) 7 stones (37, 2, D:2) a +0 club (41, 1, D:2) a +0 dagger (42, 3, D:2) a ball python skeleton (53, 18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -27, D:3) a +0 arbalest (1, 1, D:3) a +0 hand axe a +0 scale mail a +0 hand axe a +0 scale mail an orc skeleton (2, 1, D:3) a +0 short sword of freezing a +0 short sword a +0 robe an orc skeleton (4, -36, D:3) 2 stones (4, -18, D:3) a rat skeleton (7, -32, D:3) a +0 hand axe (15, -13, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -12, D:3) a hobgoblin corpse (skeletalised by now) (15, -11, D:3) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) (17, -11, D:3) an adder skeleton (30, -33, D:3) a quokka corpse (skeletalised by now) (30, 10, D:3) a +0 whip (31, -34, D:3) an adder corpse (skeletalised by now) (32, -34, D:3) a +6 ring of strength Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (1, -1, D:4) a +0 club a kobold skeleton (3, -1, D:4) a hobgoblin skeleton (5, 14, D:4) a quokka skeleton (11, 21, D:4) a wand of flame (12) (11, 31, D:4) 10 gold pieces (13, -4, D:4) a +0 robe (16, 3, D:4) a +0 dagger a +0 robe (16, 5, D:4) a +0 giant spiked club a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 war axe an ogre corpse (skeletalised by now) (19, -4, D:4) a +0 whip (19, 6, D:4) a howler monkey skeleton (19, 14, D:4) a +0 ring mail (25, 3, D:4) a +0 club a kobold skeleton (30, 5, D:4) a +0 war axe an orc skeleton (32, 15, D:4) a +0 dagger (44, 41, D:4) a +0 dagger (44, 42, D:4) a +0 flail (45, 43, D:4) a +2 halberd of protection (48, 42, D:4) a +0 spear Level 5 of the Dungeon (8, 32, D:5) 7 stones (11, -1, D:5) a +0 club (14, -19, D:5) a +0 dagger (15, 36, D:5) a +0 flail (15, 37, D:5) a +0 flail (16, 37, D:5) a +0 whip (17, 37, D:5) a +0 whip (24, 16, D:5) a +0 flail (26, 16, D:5) a +0 short sword a +0 club (27, 16, D:5) a +2 hand axe of freezing (29, 29, D:5) a +0 short sword (42, 8, D:5) a +0 leather armour (57, -9, D:5) a staff of air (63, -12, D:5) 2 poisoned darts (64, 29, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, -30, D:6) a +0 ring mail (14, -9, D:6) a +0 trident (15, -12, D:6) a +0 dagger (17, -12, D:6) a +0 long sword a +0 plate armour (26, -3, D:6) a +2 vampiric trident a +0 robe an orb of energy (36, -2, D:6) a +0 club a +0 scale mail (43, -28, D:6) a +0 dagger (49, -39, D:6) a +0 leather armour (51, -6, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +2 whip of freezing a +0 robe (3, -26, D:7) 4 boomerangs (8, -16, D:7) a scarab talisman (8, -11, D:7) 6 stones (9, -15, D:7) a +0 whip a +0 spear a +0 club a +0 robe (9, -14, D:7) a +0 quarterstaff a +1 sling of electrocution a +0 leather armour (9, -13, D:7) a +0 trident (10, -16, D:7) a +0 halberd (10, -15, D:7) a +0 spear (15, -6, D:7) a +0 war axe (17, -38, D:7) a +0 scale mail (20, -8, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail (21, -9, D:7) a +0 club a +0 ring mail (25, 6, D:7) 6 poisoned darts (26, 5, D:7) a +0 quarterstaff (27, -10, D:7) a +0 sling (32, 6, D:7) a +0 flail (35, -27, D:7) a +0 robe (38, -22, D:7) a +0 broad axe +0 steam dragon scales (40, -21, D:7) a +0 orcbow Level 8 of the Dungeon [Shop] Houmyopn's Weapon Shoppe a +0 arbalest (90 gold) 3 stones (3 gold) the +10 falchion of Hiathreu {vamp, rElec Str+4} (976 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). 6 stones (7 gold) the +7 hand axe of Tenacity {protect, rPois Str-4 Int+5} (622 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). a +0 broad axe (108 gold) a stone (1 gold) a +0 club (6 gold) a +1 heavy dire flail (192 gold) a +0 spear (36 gold) (8, -1, D:8) a +0 dagger (24, -2, D:8) a +0 cloak (28, -11, D:8) a +0 robe a +2 dagger of electrocution (29, -14, D:8) a +0 robe a +0 dagger (31, -11, D:8) a +0 flail (37, -1, D:8) a +0 club a +0 leather armour (37, 0, D:8) a +0 dagger a +0 robe (38, -1, D:8) a +0 hand axe a +0 leather armour (39, -1, D:8) a +0 short sword 2 boomerangs a +0 ring mail (39, 0, D:8) a +0 hand axe a +0 leather armour (42, -7, D:8) a +0 hand axe (43, -7, D:8) a +0 hand axe a +0 hand axe (44, -9, D:8) a +0 hand axe (45, 6, D:8) a +0 cloak (45, 14, D:8) a +0 scale mail (46, -33, D:8) a +0 ring mail (49, -32, D:8) a +0 hand axe a +1 leather armour of poison resistance a +0 hand axe (50, -35, D:8) a +0 hand axe 2 boomerangs (50, -32, D:8) a +0 war axe (50, -19, D:8) a +0 leather armour (50, -15, D:8) a maw talisman (59, -25, D:8) a +0 whip Level 9 of the Dungeon (2, -29, D:9) a +0 orcbow (6, -22, D:9) a +0 dagger (6, 4, D:9) a +0 whip (6, 9, D:9) a +1 dagger of freezing a +0 robe (7, -19, D:9) a +0 mace (8, 5, D:9) a +1 flail of protection a +0 plate armour (17, 7, D:9) a +0 club a +0 leather armour (19, -18, D:9) a +0 scale mail (23, -41, D:9) a +4 falchion a +0 falchion a +0 leather armour (29, -18, D:9) 5 stones (33, -14, D:9) a +0 arbalest (47, -17, D:9) a +0 leather armour (47, -16, D:9) a +0 leather armour (49, -20, D:9) a +0 club (59, -27, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Zuutic's Weapon Shoppe a +5 great sword of holy wrath (675 gold) the +0 falchion of Debt {freeze, rCorr Int-4 Stlth+} (186 gold) rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a +0 hand axe (45 gold) a +0 war axe (52 gold) a +1 great sword of freezing (375 gold) a +3 heavy battleaxe (525 gold) a +0 war axe (52 gold) a +0 trident (52 gold) (4, 1, D:10) a +0 chain mail (4, 6, D:10) a potion of moonshine (8, 44, D:10) a +0 pair of gloves (8, 50, D:10) a +0 whip (9, 45, D:10) a +0 morningstar (9, 51, D:10) 8 stones (14, 44, D:10) a +0 rapier (14, 51, D:10) a +0 whip (15, -1, D:10) a +0 flail (15, 0, D:10) a +0 halberd a +0 orcbow a +0 chain mail (15, 1, D:10) a +0 dagger (15, 44, D:10) a +0 giant spiked club (15, 45, D:10) 2 stones (16, -2, D:10) a +0 mace a +0 scale mail (16, -1, D:10) a +0 dagger (16, 0, D:10) a +0 hand axe a +0 leather armour (16, 1, D:10) a +0 club a +0 chain mail (16, 2, D:10) a +0 dagger (17, -1, D:10) a +0 hand axe of electrocution a +0 plate armour (17, 0, D:10) a +0 glaive a +0 arbalest a +0 plate armour (18, -1, D:10) a +0 club (18, 0, D:10) a +0 short sword of electrocution a +0 leather armour (19, 0, D:10) a +0 trident a +0 chain mail (19, 1, D:10) a +0 dagger a +0 robe (22, 19, D:10) 3 flux baubles (23, 18, D:10) a +0 flail (28, 34, D:10) a +0 war axe a +0 ring mail (29, 34, D:10) a +0 dagger a +0 leather armour (29, 35, D:10) a +0 scimitar a +0 chain mail (32, 12, D:10) 7 stones (44, 16, D:10) a maw talisman (47, 46, D:10) 2 scrolls of noise (49, 48, D:10) a human skeleton (52, 49, D:10) a +0 club (55, 24, D:10) 6 curare-tipped darts (59, 5, D:10) a +0 plate armour (61, 26, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a stone (1, 2, D:11) a +0 short sword a curare-tipped dart (2, 0, D:11) a +0 short sword (4, 2, D:11) a +0 short sword (18, 6, D:11) 6 atropa-tipped darts (20, -10, D:11) a staff of cold (20, -2, D:11) a staff of fire a +1 trident of protection (23, 3, D:11) a +0 rapier (25, 1, D:11) a +0 ring mail (27, -2, D:11) a +0 orcbow (27, 2, D:11) a +0 trident a +4 plate armour (27, 3, D:11) a +0 hand axe (27, 4, D:11) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (28, -10, D:11) a +2 dagger of venom (28, -2, D:11) a +2 war axe of freezing the +12 plate armour of the Beginning {Int+3} Int+3: It affects your intelligence (+3). (28, 4, D:11) a +0 dire flail a +0 dire flail (28, 6, D:11) a +0 dagger a +0 robe an orc skeleton (30, 4, D:11) a maw talisman (30, 7, D:11) 5 stones (30, 10, D:11) a +0 helmet (31, 3, D:11) a +0 short sword a +0 leather armour (39, -6, D:11) a +0 trident a +0 scale mail (40, -7, D:11) a +0 flail (40, -6, D:11) a +0 spear (41, -4, D:11) a +2 heavy flail a +0 halberd a +0 leather armour (42, -6, D:11) a +0 club 2 poisoned darts (43, -5, D:11) 2 large rocks (46, 12, D:11) an inkwell talisman Level 12 of the Dungeon (4, -9, D:12) a +0 dagger a +0 robe (5, -9, D:12) a +0 dire flail a +0 giant spiked club the Ecumenical Temple