Zigma Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (0, 1, D:1) 8 stones (0, 18, D:1) a bat corpse (skeletalised by now) (2, 16, D:1) a hobgoblin corpse (skeletalised by now) (2, 30, D:1) a jackal skeleton (9, 18, D:1) a +0 dagger (9, 59, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 57, D:1) a hobgoblin corpse (skeletalised by now) (12, 59, D:1) a +0 short sword (16, 43, D:1) a +0 short sword 2 stones (17, 41, D:1) a +0 dagger a goblin skeleton (17, 42, D:1) a rat skeleton (25, 5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (25, 33, D:1) 3 poisoned darts (29, 24, D:1) a +0 sling (29, 27, D:1) a rimehorn talisman (34, 46, D:1) a frilled lizard skeleton (37, 19, D:1) a ball python corpse (skeletalised by now) (39, 41, D:1) a ball python skeleton (42, 23, D:1) a +0 dagger (47, 46, D:1) a +0 robe (49, 30, D:1) a +0 short sword 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (4, -10, D:2) a +0 short sword (9, -16, D:2) a bat skeleton (9, -4, D:2) a +0 ring mail (16, -40, D:2) a +0 dagger of electrocution (25, -17, D:2) an adder skeleton (30, -16, D:2) a +0 club a +0 rapier (32, -5, D:2) a bat skeleton (34, -12, D:2) a hobgoblin corpse (skeletalised by now) (34, -8, D:2) a +0 leather armour (54, -47, D:2) a +0 flail (54, -39, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xufablec's General Store a potion of lignification (unknown) (39 gold) a potion of attraction (unknown) (39 gold) an amulet of regeneration (unknown) (390 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 flail (45 gold) a potion of mutation (unknown) (104 gold) a +0 leather armour (26 gold) a +1 flail of holy wrath (172 gold) (0, 0, D:3) a +0 mace (4, 3, D:3) the +7 whip of Hoxaxel {distort, ^Contam rPois rC+ rCorr} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (4, 31, D:3) a +0 dagger (8, 29, D:3) an inkwell talisman (9, -13, D:3) a +0 whip (10, 30, D:3) a rat skeleton (13, -3, D:3) a jackal skeleton (13, -2, D:3) a frilled lizard skeleton (13, 23, D:3) a +0 spear (13, 24, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (14, -4, D:3) a +0 dagger a goblin skeleton (14, -3, D:3) a ball python skeleton (14, 24, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (16, -4, D:3) 3 atropa-tipped darts (22, 17, D:3) a +0 short sword (24, 12, D:3) a potion of moonshine (28, -1, D:3) a rat corpse (skeletalised by now) (43, 0, D:3) 8 stones (46, -2, D:3) a +0 leather armour (55, 24, D:3) an adder skeleton Level 4 of the Dungeon (6, 6, D:4) a +0 short sword (12, 0, D:4) the +3 whip "Feolovarr" {flame, rElec Will+ Dex+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (24, 9, D:4) a scarab talisman (25, 10, D:4) 10 gold pieces (26, 10, D:4) a scorpion corpse