Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 18322741944484385422 21 Zigma the Grave Robber (level 3, -1/19 HPs) Began as a Kobold Necromancer on May 3, 2025. Was a Follower of Vehumet. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1456 turns). Zigma the Grave Robber (Kobold Necromancer) Turns: 1456, Time: 00:01:40 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 3/6 EV: 9 Int: 16 God: Vehumet [*.....] Gold: 16 SH: 0 Dex: 15 Spells: 2/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: vertiginous, enlightened, flying A: small, no large weapons, nightstalker 3 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of identify {unknown} h - a scroll of butterflies {unknown} i - a scroll of teleportation {unknown} j - a scroll of brand weapon {unknown} k - a scroll of revelation {unknown} Potions c - a potion of magic d - 2 potions of enlightenment Skills: - Level 0.2 Fighting - Level 2.5 Dodging - Level 2.8 Stealth - Level 2.3 Spellcasting + Level 1.3 Conjurations - Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level g - Grave Claw Necr 30% 2d9 12% 2 k - Kiss of Death Conj/Necr 40% 2d8 13% 1 s - Soul Splinter Necr 60% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 21% 3 Animate Dead Necr 15% N/A 50% 4 Curse of Agony Necr 15% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aim: a gnoll, wielding a +0 whip (lightly wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The last of your harvested death is exhausted. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. Your Conjurations skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 Your soul wisp touches the jackal but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. The jackal barely misses you. Your soul wisp misses the jackal. You swap places. A jackal comes into view. The jackal barely misses your soul wisp. The jackal closely misses your soul wisp. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites your soul wisp. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses your soul wisp. It was a potion of moonshine. You feel tipsy. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. You die... .........#.#.. #..####j...... #.. ##...... #. #j#.#..... #j#.#...#. . #j#.#..... ..###h#.#...#.# ....*h).......... #.#.@h###..#.##.. ......# #........ #.#...# #........ ......###.##.### #.#...............#.# .....###.##.##...#.# .#.................# ...#.###.##.##...#.# .................... You could see 2 gnolls, 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:2) 2 hobgoblins (D:1) A jackal (D:2) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Kobold Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 103 | D:1 | Found Tymued's Armour Boutique. 506 | D:1 | Found a faded altar of an unknown god. 519 | D:1 | Prayed at the altar of an unknown god. 519 | D:1 | Became a worshipper of Vehumet 519 | D:1 | Reached * piety under Vehumet 519 | D:1 | Offered knowledge of Kiss of Death by Vehumet. 522 | D:1 | Learned a level 1 spell: Kiss of Death 880 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 1349 | D:1 | Learned a level 2 spell: Grave Claw 1451 | D:2 | Reached skill level 1 in Conjurations 1451 | D:2 | Reached XP level 3. HP: 6/19 MP: 3/6 1456 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_stone, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_lined_2, infiniplex_forest_straight_2, minmay_misc_feat_hallway D:2: layout_basic, basic_altar, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_hallway_plus, palyth_stone_intersect, minmay_distorted, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Fighting | | 0.2 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 2.3 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Soul Splinter || 5 Grave Claw || 1 Use: Potion || 2 Stab: Sleeping || 8 Armour: Robe || 19 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1455 | 1446 | 9 | 0 | 1331 | 2 | 727.5 | Dungeon | 1455 | 1446 | 9 | 0 | 1331 | 2 | 727.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1358 daAuts D:2: 97 daAuts