Zigma Level 1 of the Dungeon (3, 1, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a jackal corpse (skeletalised by now) (14, 32, D:1) a ball python corpse (skeletalised by now) (15, 40, D:1) a quokka corpse (skeletalised by now) (24, 3, D:1) a frilled lizard skeleton (31, 1, D:1) 5 stones (33, 45, D:1) a quokka skeleton (38, 10, D:1) a +0 whip (44, 47, D:1) a +0 club (50, 52, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 club (19, -5, D:2) a jackal corpse (skeletalised by now) (20, -5, D:2) a jackal corpse (skeletalised by now) (22, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -5, D:2) a hobgoblin corpse (skeletalised by now) (24, -4, D:2) a +0 club (24, 15, D:2) a +0 mace (32, -15, D:2) a +0 mace