Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 2203233867811940102 79 Zigma the Grave Robber (level 4, -2/24 HPs) Began as a Kobold Necromancer on May 5, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1833 turns). Zigma the Grave Robber (Kobold Necromancer) Turns: 1833, Time: 00:04:34 Health: -2/24 AC: 0 Str: 7 XL: 4 Next: 64% Magic: 0/12 EV: 19 Int: 16 God: Gold: 78 SH: 0 Dex: 15 Spells: 2/8 levels left rFire x . . d - melded +2 short sword (holy) rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois ∞ l - melded +2 helmet of Grottiness {rF+ rCorr Stlth+} rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, no large weapons, nightstalker 3 a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +2 short sword of holy wrath (melded) Missiles e - a throwing net Armour b - a +0 robe (melded) l - the +2 helmet of Grottiness (melded) {rF+ rCorr Stlth+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls f - a scroll of vulnerability {unknown} g - a scroll of revelation {unknown} h - a scroll of identify {unknown} j - a scroll of poison {unknown} k - a scroll of summoning {unknown} m - a scroll of blinking {unknown} n - a scroll of noise {unknown} Potions a - 2 potions of curing {unknown} c - a potion of magic i - a potion of resistance {unknown} Talismans o - an inkwell talisman (active) Skills: - Level 2.9 Dodging - Level 2.8 Stealth - Level 2.9 Spellcasting + Level 0.0(0.5) Conjurations + Level 0.0(0.5) Hexes + Level 0.0(0.5) Summonings - Level 5.0(5.5) Necromancy + Level 0.0(0.5) Translocations + Level 0.0(0.5) Forgecraft + Level 0.1(0.6) Fire Magic + Level 0.1(0.6) Ice Magic + Level 0.0(0.5) Air Magic + Level 0.0(0.5) Earth Magic + Level 0.0(0.5) Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 19% 2d7 6% 3 g - Grave Claw Necr 38% 2d9 3% 2 s - Soul Splinter Necr 76% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 19% N/A 21% 4 Curse of Agony Necr 19% N/A 50% 5 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 99% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The gnoll misses you. Something hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead) You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. * * * LOW MAGIC WARNING * * * Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll completely misses you. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club You draw life force from the gnoll! You feel life coursing into your body. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded) You draw life force from the gnoll. You feel life coursing into your body. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 club! You die... ......#.# #.## ####..#.# #... #..#.# #### #..#.# #..#.# #..#.# ##### #..#.## #.... #.....################.### ########...#...j;.............# .............###############..# #########.#########...........# #########...........########..## #.............######...†......... ..###########.######.#######..... ### #.#......# #..... # #.#.###### ###### # #.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 3 adders (D:2) A dart slug (D:1) An orc (D:2) 5 giant cockroaches 4 hobgoblins 2 quokkas 4 ball pythons 2 bats (D:1) 3 endoplasms A goblin (D:2) 3 kobolds (D:1) 2 rats (D:2) 32 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Kobold Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/5 152 | D:1 | Learned a level 2 spell: Grave Claw 879 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 883 | D:2 | Learned a level 3 spell: Vampiric Draining 1007 | D:2 | Identified the +2 helmet of Grottiness {rF+ rCorr Stlth+} 1343 | D:2 | Reached XP level 4. HP: 23/24 MP: 3/8 1596 | D:2 | Reached skill level 5 in Necromancy 1833 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms D:2: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.0 Dodging | | 2.9 Stealth | | 2.8 Spellcasting | | 2.9 Fire Magic | | 0.1 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Short sword | 4 | 3 || 7 Cast: Soul Splinter | 37 | 8 || 45 Vampiric Draining | 1 | 4 || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 32 | 3 || 35 Skin | | 9 || 9 Dodge: Dodged | 77 | 24 || 101 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1831 | 1765 | 66 | 0 | 1385 | 2 | 915.5 | Dungeon | 1831 | 1765 | 66 | 0 | 1385 | 2 | 915.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1081 daAuts D:1: 750 daAuts