Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 3976580598542190860 2 Zigma the Grave Robber (level 1, -1/10 HPs) Began as a Kobold Necromancer on May 6, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (98 turns). Zigma the Grave Robber (Kobold Necromancer) Turns: 98, Time: 00:00:15 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 2/3 EV: 14 Int: 16 God: Gold: 9 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.3 Short Blades + Level 2.4 Dodging + Level 2.7 Stealth * Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History No target in view! No target in view! Unknown command. Magic restored. Your soul wisp disappears in a puff of smoke! You now have 9 gold pieces. You see here a +2 short sword of flaming. A bat comes into view. You see here 6 poisoned darts. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Soul Splinter Adjust to which letter? s - Soul Splinter The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. You die... ~..~ #. .~.≈ #.###..~~ #..†.~..~ .## #......~~ ...# ##...(...≈ .#..##.....~..~ ...J@........~.≈~ ..#.###....#~.~~. #. ......##.≈≈. ####.....#..≈≈~ ....##.#.# #.###.#.# #.......# ##..)...### ##........... You could see an endoplasm. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Kobold Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 98 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Soul Splinter || 2 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 83 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 83 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts