Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -8, D:1) a ball python corpse (skeletalised by now) (5, 1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, -7, D:1) a rat corpse (skeletalised by now) (9, -6, D:1) a +0 club (9, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 14, D:1) a dwarf skeleton (15, 13, D:1) a dwarf skeleton (18, -6, D:1) a ball python corpse (skeletalised by now) (25, 4, D:1) a +0 dagger 3 stones a +0 leather armour a kobold corpse (skeletalised by now) (25, 12, D:1) a dwarf skeleton (25, 22, D:1) a dwarf skeleton (26, 20, D:1) a dwarf skeleton (29, 13, D:1) a +0 club a goblin skeleton (30, -3, D:1) a +0 leather armour (33, 11, D:1) a +0 dagger a goblin skeleton (35, 10, D:1) a rat skeleton (36, 2, D:1) 5 stones (51, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (still there?) 4 stones (still there?) a +1 whip of flaming (still there?) a kobold corpse (still there?) a gnoll corpse (still there?) (5, -3, D:2) a +0 spear a gnoll corpse (5, -2, D:2) a +1 flail of protection (still there?) a gnoll corpse (still there?) (7, -1, D:2) a +4 dagger of protection a +0 robe (17, -13, D:2) 4 stones