Zigma Level 1 of the Dungeon (3, -17, D:1) a +0 sling (4, 0, D:1) 7 stones (5, 9, D:1) a +0 short sword (8, -10, D:1) a bat corpse (skeletalised by now) (18, -22, D:1) a +0 mace (18, -18, D:1) 7 stones (19, 8, D:1) a ball python skeleton a jackal skeleton (20, -6, D:1) a +0 morningstar (26, 3, D:1) a +0 ring mail (33, -14, D:1) 2 stones (33, -13, D:1) 2 stones (34, 10, D:1) a bat skeleton (36, -20, D:1) a +0 leather armour (38, -11, D:1) 5 poisoned darts (38, 24, D:1) a rat corpse (skeletalised by now) (43, -9, D:1) a +0 club (44, -11, D:1) a +0 short sword a goblin corpse (skeletalised by now) (45, -12, D:1) a +0 dagger a kobold skeleton (45, -9, D:1) a +0 club (45, -7, D:1) a quill talisman (49, 10, D:1) a +0 robe (50, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (55, 2, D:1) a +0 club Level 2 of the Dungeon (4, -29, D:2) a stone (4, 1, D:2) a jackal corpse (skeletalised by now) (5, -24, D:2) an adder corpse (skeletalised by now) (11, -26, D:2) a +0 club (15, -10, D:2) a +0 chain mail (16, -20, D:2) 6 stones (21, -7, D:2) a hobgoblin skeleton (27, -30, D:2) a rat skeleton (33, -18, D:2) a +0 trident (34, -9, D:2) a +0 club 2 stones (35, -17, D:2) a +0 hand axe (39, -13, D:2) a +0 spear (41, -31, D:2) an adder corpse (skeletalised by now) (41, -8, D:2) a bat skeleton (48, -30, D:2) a frilled lizard corpse (skeletalised by now) (48, -29, D:2) 4 javelins Level 3 of the Dungeon [Shop] Lerhoc's Weapon Shop 6 stones (8 gold) a +0 short sword (42 gold) a +0 flail of holy wrath (116 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +1 heavy hand axe (173 gold) 2 stones (2 gold) 3 atropa-tipped darts (37 gold) (0, 0, D:3) a +0 robe (9, 14, D:3) 5 stones (11, -22, D:3) a +0 leather armour (14, 14, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (16, -24, D:3) a hobgoblin skeleton (20, -37, D:3) a frilled lizard corpse (skeletalised by now) (20, -10, D:3) a +0 leather armour (22, -1, D:3) a +0 rapier (24, -5, D:3) a +0 mace (29, 17, D:3) a ball python corpse (skeletalised by now) (30, 9, D:3) a +0 whip (35, -30, D:3) a +0 tower shield (36, -12, D:3) a scroll of noise (43, -2, D:3) 4 poisoned darts a +0 short sword a kobold skeleton (46, -13, D:3) a +0 chain mail (49, -26, D:3) a +0 dagger a kobold skeleton (50, 7, D:3) a rat skeleton (51, 7, D:3) an adder skeleton (53, 12, D:3) a quokka skeleton Level 4 of the Dungeon (11, 2, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (12, 3, D:4) an adder corpse (skeletalised by now) (12, 8, D:4) 4 boomerangs a +0 club (36, 2, D:4) a +0 quarterstaff (38, -11, D:4) a +0 buckler (39, 22, D:4) 5 stones a +3 short sword of holy wrath (39, 23, D:4) a +0 robe a +0 dagger (39, 24, D:4) a +0 club a +0 flail a +0 short sword an iguana skeleton a goblin skeleton (40, 20, D:4) a quokka skeleton (40, 23, D:4) a +1 dagger of draining a +0 club (50, 39, D:4) a quokka skeleton (52, 25, D:4) a potion of moonshine (52, 34, D:4) 5 poisoned darts a +0 club a kobold skeleton (53, 40, D:4) a +0 ring mail Level 5 of the Dungeon (8, 16, D:5) a +0 whip (10, 28, D:5) 3 stones (14, 0, D:5) a +0 whip of flaming a +0 robe (22, -6, D:5) a +0 giant club (24, 21, D:5) a +0 spear (26, 0, D:5) a +0 club a +2 leather armour of willpower (29, 16, D:5) a +0 quarterstaff (34, 14, D:5) a scroll of noise (36, -11, D:5) an orb of mayhem (43, 24, D:5) a +0 giant club (46, 15, D:5) an amulet of magic regeneration (46, 16, D:5) a +0 giant club (47, 10, D:5) a +0 whip Level 6 of the Dungeon [Shop] Rachojer's One-of-a-Kind Rings the ring of the Pariah {rElec Int+8 Dex-2 Slay+3 SInv} (979 gold) [ring of intelligence] rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +1 ring of strength (24 gold) a +2 ring of slaying (unknown) (120 gold) a +9 ring of slaying (unknown) (1725 gold) a +2 ring of evasion (unknown) (72 gold) a +4 ring of dexterity (unknown) (180 gold) the ring of Ecaukkog {^Contam rElec rPois MP+14 EV+5 Str+5} (1062 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+14: It affects your magic capacity (+14). EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). [Shop] Leodeem's Book Shoppe a Treatise on Traps (360 gold) Akioblewk's Cyclopedia of Topography (288 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Permafrost Eruption Ice/Earth 6 a book of Air (264 gold) a book of Spectacle (480 gold) a book of Debilitation (264 gold) a book of Touch (264 gold) a book of Decay (360 gold) a book of Iron (456 gold) a book of the Fortress (456 gold) the Atlas of Rotting Illusion (480 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Anguish Hexes/Necromancy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Haunt Necromancy/Summoning 7 the Notes on Vile Malediction (504 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Summon Mana Viper Hexes/Summoning 5 a book of Transmutation (480 gold) (0, 0, D:6) 4 stones (9, -29, D:6) a +0 hand axe (19, -36, D:6) 2 datura-tipped darts (23, -38, D:6) a +0 flail (50, -50, D:6) a +0 short sword (54, -29, D:6) a +0 robe (68, -1, D:6) a +0 falchion Level 7 of the Dungeon (14, -10, D:7) a +0 rapier of draining (23, -22, D:7) a quill talisman (25, -31, D:7) a +0 war axe (26, -15, D:7) a +0 short sword (35, 28, D:7) a +0 robe (36, 2, D:7) 9 stones (37, -9, D:7) a +0 leather armour Level 8 of the Dungeon (3, -6, D:8) 2 stones (5, -1, D:8) a +0 dagger a +0 robe (5, 0, D:8) a +0 whip a +0 leather armour (6, 0, D:8) a +0 dagger a +0 leather armour (8, 5, D:8) a +0 club (22, -14, D:8) a +0 hand axe (23, -15, D:8) +0 steam dragon scales (23, -14, D:8) a +0 whip a +0 leather armour (24, -16, D:8) a +0 mace (24, -15, D:8) a +0 flail a +1 hand axe of freezing (27, -10, D:8) a potion of enlightenment (28, -18, D:8) a +0 sling (31, 0, D:8) the quill talisman of Elitism {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (52, -7, D:8) a +0 dagger (52, 11, D:8) 11 gold pieces (53, -6, D:8) a +0 short sword a +0 short sword 8 poisoned darts (54, -6, D:8) a +0 short sword 3 poisoned darts a +0 short sword 5 stones the Ecumenical Temple