Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 18, D:1) a rat corpse (10, -2, D:1) 2 stones (12, -16, D:1) a +0 whip of venom (13, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -28, D:1) a +1 dagger of distortion a goblin skeleton (24, -24, D:1) a ball python skeleton (26, -29, D:1) a hobgoblin skeleton (34, -25, D:1) 2 silver javelins (35, -8, D:1) a +0 robe (35, 10, D:1) a jackal skeleton (50, -5, D:1) a bat skeleton (55, -17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) 5 stones (3, 3, D:2) a +0 halberd (12, 4, D:2) a +4 battleaxe (14, 3, D:2) a +0 spear (21, 18, D:2) a +0 dagger (22, 6, D:2) a +0 club (25, 19, D:2) a bat corpse (26, 6, D:2) a +0 dagger (28, 7, D:2) 6 stones (37, 2, D:2) a +0 club (37, 13, D:2) a +0 sling (38, -6, D:2) a +0 leather armour (39, 12, D:2) a +0 chain mail