Zigma Level 1 of the Dungeon (3, -19, D:1) a +0 leather armour (5, -18, D:1) a +0 helmet (7, -34, D:1) a +0 whip (9, -22, D:1) a +0 club 4 stones (12, -15, D:1) a hobgoblin skeleton (14, -16, D:1) a +0 club (27, -15, D:1) a ball python corpse (skeletalised by now) (31, -7, D:1) a +0 club a goblin skeleton (32, -6, D:1) a +0 robe (35, 1, D:1) a lupine talisman (38, -19, D:1) a +0 dagger (43, -24, D:1) a +0 club (46, -19, D:1) a rat corpse (skeletalised by now) (53, -37, D:1) a +0 club a kobold skeleton (53, -11, D:1) a +0 ring mail (54, -37, D:1) a +0 short sword a stone a kobold skeleton (54, -16, D:1) a +0 leather armour (55, -38, D:1) a +0 club a kobold skeleton (55, -25, D:1) 9 stones (58, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 0, D:2) a +0 club a +0 club a goblin corpse (4, -6, D:2) a rat corpse (4, -4, D:2) a +0 dagger a goblin corpse (7, 6, D:2) an adder corpse (9, 28, D:2) a hobgoblin corpse (skeletalised by now) (13, 14, D:2) a giant cockroach corpse (14, -7, D:2) a +0 scale mail (15, 9, D:2) a +0 short sword (19, 0, D:2) a +0 club (27, -14, D:2) a potion of mutation (28, -13, D:2) a potion of moonshine