Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 16, D:1) a +0 leather armour (9, -26, D:1) a +0 dagger (12, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 18, D:1) a +0 scale mail (15, 1, D:1) a +0 club (16, -20, D:1) a bat skeleton (17, -4, D:1) 5 poisoned darts (19, -13, D:1) a ball python corpse (skeletalised by now) (21, -13, D:1) a +0 short sword a kobold skeleton (26, 0, D:1) a +0 scale mail (29, -22, D:1) a +0 club (30, -29, D:1) 4 stones (30, -23, D:1) 2 stones (31, 3, D:1) a hobgoblin skeleton (33, 3, D:1) a bat skeleton (34, -4, D:1) 6 atropa-tipped darts (39, -10, D:1) a +2 leather armour of fire resistance Level 2 of the Dungeon (0, 0, D:2) the +1 hammer of Ragnarok {drain, Fly rElec MP-4 Stlth+} Fly: It grants you flight. rElec: It insulates you from electricity. MP-4: It affects your magic capacity (-4). Stlth+: It makes you more stealthy. (1, 3, D:2) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 16, D:2) 4 stones (9, 18, D:2) a potion of moonshine (10, 18, D:2) an adder skeleton (15, 10, D:2) a jackal skeleton (16, 1, D:2) 7 stones (17, 0, D:2) a jackal skeleton (18, 1, D:2) a rat skeleton (24, -9, D:2) a quokka corpse (skeletalised by now) (25, -20, D:2) a +0 leather armour (29, 0, D:2) 6 stones (33, -23, D:2) a +0 chain mail (35, -2, D:2) a +0 trident of venom (35, 5, D:2) a rat skeleton (36, -14, D:2) 2 stones (38, 20, D:2) a +0 flail a +1 scale mail of poison resistance the human corpse of Terence (skeletalised by now) (42, 7, D:2) a +0 great sword Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (17, -2, D:3) a +0 hand axe (17, 8, D:3) a +0 ring mail (25, 25, D:3) a +0 dagger a goblin skeleton (26, 26, D:3) a +0 flail 5 stones a +0 chain mail an orc skeleton (26, 44, D:3) a ball python corpse (skeletalised by now) (28, 3, D:3) a +0 ring mail (29, 23, D:3) a +0 club an orc skeleton (31, 19, D:3) a +0 leather armour a +0 short sword a +0 club a +0 scale mail a +0 club an orc skeleton (31, 22, D:3) a rat skeleton (33, 58, D:3) a +0 leather armour (35, 35, D:3) a +0 dagger (39, 40, D:3) a +0 leather armour (41, 28, D:3) a quill talisman (49, 20, D:3) a +0 leather armour (49, 55, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (4, -10, D:4) 4 poisoned darts (10, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 7, D:4) a +0 scale mail (13, 22, D:4) a +0 chain mail (16, 6, D:4) 9 stones (21, 10, D:4) 4 stones (22, 18, D:4) a hound skeleton (22, 23, D:4) an iguana skeleton (22, 24, D:4) a +0 whip (33, 15, D:4) an adder skeleton (42, 3, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon [Shop] Diagiych's Self-Published Books the Compendium of the Secrets of Dis (840 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Dispersal Translocation 6 c - Discord Hexes 8 d - Disjunction Translocation 8 the Folio of the Lords of Pandemonium (868 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 Thyrsus's Encyclopedia of the Stone Book (1008 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Awaken Armour Earth/Forgecraft 4 d - Summon Mana Viper Hexes/Summoning 5 e - Sphinx Sisters Hexes/Summoning 7 f - Borgnjor's Revivification Necromancy 8 Heir's Book of the Vowels, Vol. 1 (756 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Summon Ice Beast Ice/Summoning 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 the Encyclopedia of Prestidigitation (1204 gold) Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Alistair's Intoxication Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 7 f - Borgnjor's Revivification Necromancy 8 g - Infestation Necromancy 8 Mymi's Elucidation of Legendary Spells, Part II (1260 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 the Elucidation of the Seventh Heavens (1204 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 the Tome of the Ennead (1008 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 the Cyclopedia of Modern Magic, Vol. 16 (168 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 the Almanac of Crowd Control (616 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Gell's Gavotte Translocation 6 c - Ignition Fire 8 the Grimoire of Patience (784 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Launch Clockwork Bee Forgecraft 3 c - Flame Wave Conjuration/Fire 4 d - Fortress Blast Forgecraft 6 e - Maxwell's Capacitive Coupling Air 8 (5, 35, D:5) a +0 war axe (12, 31, D:5) a +0 robe a +0 trident (30, -2, D:5) an iguana corpse (skeletalised by now) (30, -1, D:5) a +0 dagger an orc corpse (skeletalised by now) (31, -2, D:5) a +0 club an orc corpse (skeletalised by now) (31, -1, D:5) a +0 hand axe an orc corpse (skeletalised by now) (33, 16, D:5) a +0 dagger a +0 ring mail a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (33, 17, D:5) a +0 hand axe (34, 16, D:5) a +0 club (35, 17, D:5) a +0 trident an orc corpse (skeletalised by now) (35, 19, D:5) a +0 dagger (36, 17, D:5) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (42, -8, D:5) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (47, 37, D:5) a potion of moonshine (53, 12, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon [Shop] Byipsewa's Antique Potions a potion of moonshine (20 gold) a potion of lignification (60 gold) a potion of heal wounds (160 gold) a potion of lignification (60 gold) (0, 15, D:6) a +0 morningstar (18, 9, D:6) a +0 leather armour (21, 0, D:6) a +0 whip (22, 31, D:6) a +0 shortbow a +0 barding (31, 10, D:6) a +0 giant spiked club (41, -16, D:6) a +0 flail (41, -7, D:6) a +0 helmet (42, -16, D:6) a +0 club a +4 trident of protection a +0 ring mail (43, -16, D:6) a +0 flail (43, 9, D:6) a +5 trident a +0 robe (44, -16, D:6) a +0 halberd (45, -16, D:6) a +0 club (45, 8, D:6) a +3 dagger a +0 robe a +0 morningstar a +0 robe (46, 8, D:6) a +0 falchion a +0 robe (46, 9, D:6) a +0 falchion a +0 robe (47, 14, D:6) a +0 scale mail (53, -12, D:6) a +2 buckler Level 7 of the Dungeon [Shop] Rasm's Antique Weapon Boutique a +0 long sword (87 gold) a +0 arbalest (187 gold) a +0 whip (62 gold) a +0 trident (87 gold) the +2 long sword of the Valley of Death {venom, +Blink Fly rN+} (862 gold) +Blink: It lets you blink. Fly: It grants you flight. rN+: It protects you from negative energy. a +0 morningstar (150 gold) a +1 dagger of venom (235 gold) a +0 battleaxe (250 gold) a +0 spear (75 gold) (1, 30, D:7) a +0 dagger (3, 1, D:7) 8 stones (7, 35, D:7) a +0 mace a +0 robe (8, 35, D:7) a +0 long sword a +0 robe a +0 falchion a +0 robe (9, 36, D:7) a +6 falchion of freezing a +0 robe a +0 mace a +0 dagger a +0 robe (10, 33, D:7) a quill talisman (10, 36, D:7) a +0 mace a +0 ring mail (11, 4, D:7) a +2 mace of protection a +0 leather armour (11, 34, D:7) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (18, -2, D:7) a +0 hand axe a +0 ring mail (18, 23, D:7) a staff of cold (19, 1, D:7) a +0 flail 2 boomerangs (19, 23, D:7) a +3 heavy quarterstaff (20, 1, D:7) a +0 flail a +0 ring mail (20, 23, D:7) the staff of Origiett {Will++ Conj} [staff of conjuration] Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. (21, 26, D:7) the +3 plate armour of the Horehound {-Tele rN+ Str+4} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (22, 29, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe 7 large rocks (37, 2, D:7) a +0 hand axe (38, 2, D:7) a rimehorn talisman a +0 mace a +0 plate armour a +0 flail (38, 35, D:7) a +0 flail (44, 32, D:7) 3 stones (45, 20, D:7) a +0 spear (47, 19, D:7) a +0 spear (48, 18, D:7) a +0 spear (48, 19, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -2, D:8) a +0 short sword (3, -2, D:8) a +0 dagger a +0 robe (4, -3, D:8) a +0 club (5, -21, D:8) a +0 robe (8, 16, D:8) a +0 quarterstaff (13, -22, D:8) 7 stones (18, -9, D:8) a +0 morningstar (24, -19, D:8) a +0 falchion (25, -5, D:8) a +0 chain mail (28, -4, D:8) a +0 orcbow (28, -1, D:8) a +4 scimitar of flaming (37, -9, D:8) a +0 flail (39, -6, D:8) a +0 whip a curare-tipped dart (40, -6, D:8) a +0 trident a +0 scale mail (45, -11, D:8) 7 stones (49, 11, D:8) a +0 orcbow (57, -15, D:8) a +0 flail a +0 flail a +0 hand axe an orc corpse (skeletalised by now) (57, -13, D:8) a +0 dagger a +0 ring mail a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, -26, D:9) a +0 orcbow (4, -25, D:9) a +0 long sword a +0 robe (4, -24, D:9) a +0 mace a +1 robe of resistance (4, -23, D:9) a +4 halberd of freezing a +0 robe (4, -6, D:9) a +1 short sword of electrocution (5, -26, D:9) a +0 war axe a +0 robe (8, -32, D:9) 3 stones (11, -24, D:9) a potion of moonshine (13, -9, D:9) a +4 long sword a +0 robe (16, -7, D:9) a +3 dire flail a +0 robe (16, -1, D:9) a +0 leather armour (17, -8, D:9) a +2 flail a +0 robe (24, -34, D:9) a +0 giant club a +0 giant club (24, 9, D:9) a +0 orcbow (33, -33, D:9) a +0 quarterstaff (33, -20, D:9) a +0 trident a +0 leather armour (34, -21, D:9) a +0 war axe a +0 chain mail (35, -22, D:9) a +0 mace a +0 leather armour (35, -21, D:9) a +0 hand axe (44, -38, D:9) a +0 great sword (47, -24, D:9) a +0 club (48, -24, D:9) 2 stones (49, -27, D:9) a +0 long sword a +0 chain mail (49, -25, D:9) a +0 dagger a +0 robe (51, -8, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, -12, D:10) a +0 giant club a +0 giant spiked club (4, -10, D:10) a +0 giant spiked club a +0 giant spiked club (9, -3, D:10) 3 stones (9, -1, D:10) the +12 hand axe of the Priest {freeze, *Noise rPois rF+++ SInv} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. (10, -1, D:10) a +0 halberd 6 stones a +0 plate armour (10, 12, D:10) the +3 ring mail of a Billion Queens {-Tele rElec Int+6} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). (11, -1, D:10) a +0 dagger (15, -21, D:10) 4 poisoned darts a +0 helmet (17, 17, D:10) a +0 orcbow (22, 18, D:10) a +0 rapier (23, 25, D:10) a +0 giant club a +0 giant club (25, -9, D:10) a +2 heavy halberd (26, 24, D:10) a +0 robe (28, -14, D:10) a scarf of invisibility (36, -5, D:10) a +0 helmet (44, -3, D:10) a +0 chain mail (45, 2, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a wand of roots (5) (2, 4, D:11) a +0 mace (6, 23, D:11) a +0 dagger a +0 robe (7, 20, D:11) a +0 scimitar a +0 orcbow a +0 plate armour (8, 18, D:11) a +0 dagger a +0 robe (8, 19, D:11) a rimehorn talisman (8, 21, D:11) a +0 club (8, 22, D:11) a +0 flail a +0 leather armour (9, 20, D:11) a +0 hand axe (10, 20, D:11) a +0 trident (11, 18, D:11) a +2 battleaxe of flaming a +0 chain mail (12, 18, D:11) a +0 dagger a +0 war axe (12, 19, D:11) a +0 club (14, 19, D:11) a +0 dagger (15, 19, D:11) a +0 mace a +0 plate armour (16, 18, D:11) a +1 dire flail of protection a +0 plate armour a +0 scimitar a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword a +0 orcbow a +0 chain mail (17, 18, D:11) a +0 dagger (19, 18, D:11) a +0 mace a +0 leather armour (19, 20, D:11) a scroll of noise (34, 28, D:11) a +0 trident (37, 17, D:11) a +0 long sword (41, -5, D:11) a +0 whip an orc corpse (skeletalised by now) (41, -4, D:11) a +0 club (41, -3, D:11) a +0 short sword a +0 scale mail a +0 mace a +0 chain mail (42, -3, D:11) a +2 heavy mace 2 boomerangs (42, 2, D:11) a scroll of noise (49, 3, D:11) a +0 mace (50, 3, D:11) 4 large rocks (51, 8, D:11) a scroll of noise (52, -11, D:11) a +0 giant club a +0 dire flail the Ecumenical Temple