Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (0, 3, D:1) a +0 whip (13, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -24, D:1) a +0 chain mail (18, -19, D:1) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, 7, D:1) a +2 pair of gloves (18, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 17, D:1) a jackal skeleton a jackal skeleton (43, 22, D:1) a rat skeleton (45, 25, D:1) a +0 leather armour (46, 22, D:1) a +0 dagger a goblin skeleton (48, 22, D:1) a +0 dagger 4 stones (50, -22, D:1) a hobgoblin corpse (skeletalised by now) (52, 2, D:1) 5 stones (55, 32, D:1) a +0 short sword (59, -7, D:1) a rat skeleton (63, 2, D:1) a +0 dagger 2 stones (64, -16, D:1) 2 boomerangs (66, -16, D:1) 6 stones Level 2 of the Dungeon (1, 0, D:2) a jackal corpse a jackal corpse (12, -6, D:2) a +0 club a +0 club a goblin corpse (12, 3, D:2) a +0 cloak (13, -6, D:2) a +0 dagger a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (14, -9, D:2) a +0 club a +0 dagger a goblin corpse (15, -7, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (15, -6, D:2) a +0 spear a +0 animal skin a +0 helmet (17, 0, D:2) a rat corpse a giant cockroach corpse (18, 3, D:2) a ball python corpse (19, 0, D:2) a +0 mace (23, 11, D:2) a rat corpse (28, 6, D:2) a +0 club (29, 19, D:2) the +2 buckler "Piganle" {Harm MP-8 Int+2} Harm: It increases damage dealt and taken. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). (unseen) (31, 22, D:2) 3 scrolls of immolation