Zigma Level 1 of the Dungeon (7, 55, D:1) a +2 robe of fire resistance (15, 43, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, 16, D:1) a +1 whip of electrocution a stone a kobold corpse (skeletalised by now) (25, 19, D:1) a +0 chain mail (28, 48, D:1) 7 stones (29, 4, D:1) a +0 robe (35, 42, D:1) a bat skeleton (35, 44, D:1) a +0 whip 3 stones a kobold skeleton (38, 5, D:1) 2 poisoned darts (48, 28, D:1) a rat skeleton Level 2 of the Dungeon (19, 10, D:2) a +0 sling (25, -3, D:2) a +0 dagger a +0 club (27, -4, D:2) the +0 rapier "Xeloduc" {protect, *Noise rElec rCorr Str+3} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (28, 28, D:2) a +0 leather armour (36, 3, D:2) a +0 short sword (39, 8, D:2) a +0 robe (44, 14, D:2) a +0 whip (46, -2, D:2) a +0 dagger (51, -3, D:2) a +0 club Level 3 of the Dungeon (9, -10, D:3) a +0 dagger 4 stones a kobold skeleton (9, -2, D:3) a ball python skeleton (10, 10, D:3) 3 poisoned darts (17, 5, D:3) a +0 club (18, 1, D:3) 4 stones (21, -5, D:3) a +0 sling (21, 5, D:3) 5 stones (27, 12, D:3) a +0 falchion (30, -19, D:3) a +0 quarterstaff (30, -16, D:3) 2 boomerangs (30, -8, D:3) an adder corpse (skeletalised by now) (32, -15, D:3) a hobgoblin corpse (skeletalised by now) (33, -22, D:3) a +0 ring mail (33, -17, D:3) an adder corpse (skeletalised by now) (33, -15, D:3) a rat corpse (skeletalised by now) (42, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, -10, D:3) 2 stones Level 4 of the Dungeon [Shop] Leuz's Antique Weapon Shoppe a +0 antimagic spear (275 gold) a +0 hand axe (75 gold) a +0 triple sword of holy wrath (725 gold) the +6 longbow "Rysell" {heavy, rPois} (1525 gold) rPois: It protects you from poison. a +0 hand axe (75 gold) a +0 heavy mace (185 gold) (11, 34, D:4) an iguana skeleton (14, 8, D:4) a +0 spear (15, 2, D:4) a +0 robe (33, -5, D:4) a +0 club 5 stones (33, 6, D:4) a hobgoblin skeleton (41, 30, D:4) a +0 dagger (42, 37, D:4) a +0 dagger (47, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (47, 0, D:4) 5 javelins (52, -3, D:4) a +0 giant spiked club (54, 35, D:4) a +0 halberd (54, 36, D:4) a +0 spear (55, 9, D:4) a scarab talisman (55, 35, D:4) a +0 halberd (55, 36, D:4) a +0 halberd (58, -4, D:4) 5 stones (58, 29, D:4) a +2 flail of protection a +0 leather armour the human skeleton of Edmund (60, -3, D:4) a +0 arbalest (61, 16, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, 8, D:5) 3 boomerangs the Ecumenical Temple