Zigma Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 5, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (7, -19, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, -3, D:1) 8 stones (7, 11, D:1) a +0 club (9, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -24, D:1) a frilled lizard corpse (skeletalised by now) (17, -2, D:1) a +0 dagger (20, -11, D:1) a frilled lizard corpse (skeletalised by now) (22, -14, D:1) a +0 sling (26, 5, D:1) a rat skeleton (26, 18, D:1) a ball python corpse (skeletalised by now) (28, -30, D:1) 3 stones (30, 3, D:1) a +0 dagger (32, -23, D:1) 2 boomerangs (33, -19, D:1) a +0 leather armour (33, -15, D:1) a bat corpse (skeletalised by now) (33, 14, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (42, -16, D:1) a +0 ring mail Level 2 of the Dungeon (3, 24, D:2) a +0 spear (15, 19, D:2) a hobgoblin corpse (42, 15, D:2) a bat skeleton (54, 3, D:2) a +0 mace (63, 7, D:2) a +0 long sword