Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -1, D:1) a rat corpse (skeletalised by now) (16, 7, D:1) a hobgoblin skeleton (17, 6, D:1) a +0 dagger (25, 0, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) 4 poisoned darts (25, 25, D:1) a +0 whip a kobold skeleton (30, 9, D:1) a rat skeleton (31, 10, D:1) a +0 club (32, 10, D:1) a +0 dagger a goblin skeleton (37, 32, D:1) a +0 dagger (39, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 35, D:1) a quokka corpse (skeletalised by now) (48, -1, D:1) a bat corpse (skeletalised by now) (51, 14, D:1) a rat corpse (skeletalised by now) (51, 15, D:1) a rat corpse (skeletalised by now) (54, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 1, D:2) a scroll of vulnerability (3, 0, D:2) a hobgoblin corpse (19, 32, D:2) a +0 leather armour (27, 38, D:2) a frilled lizard corpse (skeletalised by now) (29, 23, D:2) the +5 flail of Doors {holy, rF+ Str-4 Int+2} rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (35, 24, D:2) a +0 sling (36, 1, D:2) a +0 dagger a +0 club a kobold corpse (skeletalised by now)