Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 2, D:1) a scarab talisman (5, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 13, D:1) a +0 whip (13, 14, D:1) a +0 chain mail (15, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 16, D:1) a +0 club (24, 45, D:1) a +0 whip (31, 44, D:1) a bat corpse (skeletalised by now) (45, 43, D:1) a +1 dagger (45, 44, D:1) a +0 club (49, 23, D:1) a bat skeleton (50, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, 28, D:2) a +0 flail (7, -5, D:2) a +0 mace (14, -7, D:2) a +0 club a goblin skeleton (19, 20, D:2) a +1 mace of venom (28, 31, D:2) a +0 club a kobold corpse (skeletalised by now) (49, 30, D:2) a +0 dagger (51, 41, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (8, -5, D:3) a +0 mace (17, -53, D:3) a +0 short sword a stone a kobold corpse (20, -34, D:3) 2 atropa-tipped darts (24, -29, D:3) a +0 club a goblin corpse