Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -2, D:1) a rat skeleton (6, -3, D:1) a +0 club (9, -14, D:1) a hobgoblin skeleton (12, -6, D:1) a parchment of Confusing Touch (22, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -21, D:1) a ball python corpse (skeletalised by now) (37, -9, D:1) a +0 dagger (42, -9, D:1) a bat corpse (skeletalised by now) (48, 4, D:1) a bat skeleton (49, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (1, 12, D:2) a +1 antimagic sling (4, 8, D:2) a bat corpse (skeletalised by now) (19, 3, D:2) a hobgoblin corpse (26, 10, D:2) a +0 dagger a goblin corpse (26, 15, D:2) a +0 ring mail (26, 21, D:2) a +0 dagger (26, 29, D:2) a bat corpse (28, 18, D:2) a +0 club a rat corpse a goblin corpse (29, 21, D:2) a +0 war axe (33, 18, D:2) a +0 morningstar (35, 22, D:2) a +2 dagger of venom (still there?) a kobold corpse (still there?)