Zigma Level 1 of the Dungeon (13, -6, D:1) a +0 dagger (16, -19, D:1) a ball python skeleton (19, -4, D:1) a quokka skeleton (21, -24, D:1) a +0 dagger a stone a kobold skeleton (23, -26, D:1) a +0 dagger (23, -24, D:1) a +0 club (24, -25, D:1) a +0 dagger 4 stones a kobold skeleton (26, 3, D:1) a +0 dagger (28, -6, D:1) a +0 plate armour (38, -49, D:1) a +0 dagger (39, -37, D:1) a jackal skeleton (40, -37, D:1) a jackal skeleton (40, -36, D:1) a jackal skeleton (43, -38, D:1) a hobgoblin skeleton (51, -49, D:1) a parchment of Tukima's Dance (54, -13, D:1) a +0 ring mail (58, -14, D:1) a frilled lizard corpse (skeletalised by now) (60, -42, D:1) a jackal corpse (skeletalised by now) (60, -40, D:1) a bat corpse (skeletalised by now) (60, -37, D:1) a jackal skeleton (60, -28, D:1) a +1 dagger a kobold corpse (skeletalised by now) (61, -41, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, -28, D:2) a quokka skeleton (9, -25, D:2) a +6 dagger of holy wrath (12, 5, D:2) a +0 robe (13, 3, D:2) a +0 dagger (17, 11, D:2) a +0 dagger a stone a kobold skeleton (22, -22, D:2) a +0 dagger a goblin skeleton (28, -18, D:2) a +1 ring mail of positive energy (43, -32, D:2) a hobgoblin corpse (skeletalised by now) (43, 0, D:2) a bat skeleton (51, -32, D:2) a +0 dagger (51, -18, D:2) a +0 ring mail (54, 1, D:2) a +0 whip (55, -6, D:2) a +0 mace (59, -12, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (15, -2, D:3) a +0 dagger a +1 robe of willpower the human skeleton of Jessica (41, 9, D:3) a +0 leather armour (46, -9, D:3) a frilled lizard skeleton (47, -46, D:3) an adder corpse (skeletalised by now) (48, -20, D:3) a hobgoblin skeleton (55, -43, D:3) a rat corpse (skeletalised by now) (58, -8, D:3) a +0 leather armour Level 4 of the Dungeon (7, -28, D:4) the scarab talisman "Rammet" {Harm Rampage +Blink Str-2} [scarab talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. Str-2: It affects your strength (-2). (8, -26, D:4) a +0 dagger (19, 3, D:4) a +0 scimitar (20, 5, D:4) a +0 dagger (29, 5, D:4) a jackal skeleton (29, 7, D:4) a jackal skeleton (29, 9, D:4) a hound skeleton (46, -8, D:4) an iguana skeleton Level 5 of the Dungeon (1, 2, D:5) a +0 ring mail (2, 7, D:5) a +2 morningstar of protection a +0 leather armour an orc skeleton (10, 15, D:5) a +0 rapier (19, 9, D:5) 3 poisoned darts (33, 21, D:5) an iguana skeleton (36, 16, D:5) a +0 robe a +0 dagger a +0 morningstar an orc skeleton (37, 15, D:5) a +0 hand axe an orc skeleton (38, 16, D:5) a +0 robe a +0 dagger an orc skeleton (48, 20, D:5) an iguana corpse (skeletalised by now) (51, -1, D:5) an adder skeleton (53, 26, D:5) a +0 robe (56, 12, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 12, D:6) a +0 spear (1, 28, D:6) 4 darts of disjunction (4, 4, D:6) a +0 scythe a +0 robe (12, 12, D:6) a +0 sling (32, 0, D:6) a +0 falchion (38, 6, D:6) a parchment of Launch Clockwork Bee (53, 14, D:6) a +0 ring mail (55, -1, D:6) a +0 ring mail (56, 3, D:6) a +0 hand axe Level 7 of the Dungeon (6, 14, D:7) a +0 orcbow (17, -13, D:7) a +0 sling (21, 14, D:7) a +0 pair of gloves of hurling (34, -15, D:7) 3 javelins (36, 8, D:7) a +0 giant club a +0 flail (38, -20, D:7) a +0 quarterstaff (38, 9, D:7) a +0 dagger a +0 robe (39, 10, D:7) a +0 dagger a +0 robe (42, -13, D:7) a scroll of noise (43, -15, D:7) a +0 halberd (44, -15, D:7) a +0 whip (45, -13, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, 3, D:8) a +0 robe (3, 4, D:8) a +3 trident (3, 28, D:8) a +0 chain mail (10, 11, D:8) a +5 flail of freezing (11, 10, D:8) a +0 robe (11, 11, D:8) a +0 dagger a +0 robe (12, 11, D:8) a +0 robe (13, 10, D:8) a +0 halberd (16, 13, D:8) a +0 dagger a +0 robe a +0 hand axe (17, 12, D:8) a +0 whip (17, 13, D:8) a +0 dagger a +0 robe (17, 15, D:8) a +0 ring mail (17, 17, D:8) a +0 mace (18, 16, D:8) a +0 flail (25, 2, D:8) a +0 ring mail (39, 31, D:8) a +0 chain mail (43, 39, D:8) a +1 heavy hand axe Level 9 of the Dungeon (16, -24, D:9) a +0 long sword (17, -2, D:9) a +0 chain mail a +0 trident (17, -1, D:9) a +0 ring mail a +0 hand axe (18, -3, D:9) a +0 scale mail a +0 hand axe (18, -1, D:9) a +0 falchion (19, -2, D:9) a +0 dagger (29, 13, D:9) a rimehorn talisman (43, -15, D:9) a +0 buckler a +4 trident of draining a +0 robe (45, 17, D:9) a +0 ring mail (48, 14, D:9) a +0 robe (50, 24, D:9) a +0 dagger (51, -6, D:9) a +0 whip (52, -9, D:9) a curare-tipped dart a +0 club (52, -8, D:9) a +0 dagger (52, -7, D:9) a +0 whip (52, -6, D:9) a +0 whip 4 stones (53, -8, D:9) a +0 club 3 stones (53, -7, D:9) a +0 whip Level 10 of the Dungeon (7, -22, D:10) a +0 mace (9, -27, D:10) a +0 plate armour (11, -22, D:10) a +0 halberd of pain +0 swamp dragon scales (18, -20, D:10) a +0 scale mail (24, 2, D:10) a +0 mace a +0 leather armour (26, 3, D:10) a +0 dagger a +0 robe (27, 3, D:10) a +0 dagger (28, 2, D:10) a +0 trident (29, 2, D:10) a +0 trident (37, -27, D:10) a +0 animal skin a -1 halberd (40, -23, D:10) a +0 robe a +0 dagger an orc skeleton (40, -21, D:10) a +0 short sword a +0 short sword a +0 war axe a +0 leather armour (40, -5, D:10) a +0 robe (40, -2, D:10) a +0 scimitar (40, -1, D:10) a +1 dire flail a +0 robe a +0 spear a +0 robe a +0 battleaxe a +0 robe (40, 1, D:10) a +5 spear a +0 robe (47, -13, D:10) a +0 ring mail (52, -11, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (1, -17, D:11) the +5 rapier "Zeoc" {drain, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (11, 26, D:11) a +0 shortbow (12, 23, D:11) a +0 orcbow a +0 orcbow (12, 25, D:11) a +3 orcbow (14, 25, D:11) a +0 orcbow (16, -16, D:11) a +0 partisan (24, -16, D:11) a +0 plate armour (33, -38, D:11) a +0 quarterstaff (33, 18, D:11) a +0 leather armour (35, -34, D:11) a +0 robe (38, -11, D:11) a +0 dagger a +0 robe (39, -10, D:11) a +0 club (39, -9, D:11) a +0 flail of draining a +0 leather armour (40, -10, D:11) a +0 dagger a +0 robe (41, -10, D:11) a +0 glaive a +0 plate armour (42, 24, D:11) a +0 spear (43, -1, D:11) a +0 leather armour (44, -24, D:11) a +4 dagger of venom a +0 robe (44, -22, D:11) a serpent talisman Level 12 of the Dungeon [Shop] Mesex's Distillery a potion of heal wounds (186 gold) a potion of might (unknown) (93 gold) a potion of curing (70 gold) a potion of curing (70 gold) a potion of cancellation (unknown) (186 gold) a potion of heal wounds (186 gold) a potion of magic (186 gold) (0, 0, D:12) a maw talisman a medusa talisman (1, -1, D:12) a +0 quarterstaff (7, 15, D:12) a parchment of Launch Clockwork Bee (12, -1, D:12) 2 atropa-tipped darts (16, 3, D:12) a +1 dagger of holy wrath 7 poisoned darts (17, -17, D:12) a parchment of Borgnjor's Vile Clutch (17, 0, D:12) a +0 whip 2 stones (17, 1, D:12) a +0 club a stone (17, 2, D:12) a +0 dagger a +0 whip a +0 short sword 9 stones (17, 3, D:12) a +2 short sword of speed (18, 3, D:12) a +0 dagger a +0 robe (19, 15, D:12) a +0 orcbow (21, 25, D:12) a +0 pair of boots of rampaging (27, 3, D:12) a +0 giant club a +0 giant club (29, 10, D:12) a +0 orcbow (30, 13, D:12) a +0 leather armour (30, 23, D:12) a +0 dagger a +0 robe (31, 13, D:12) a +0 scimitar a +0 chain mail (32, 12, D:12) a +1 scimitar of flaming (34, -7, D:12) an amulet of alchemy (38, 6, D:12) 5 large rocks (40, 37, D:12) a +0 whip (42, -2, D:12) a +0 trident (44, 23, D:12) 5 large rocks (46, 17, D:12) a +0 sling Level 13 of the Dungeon (0, 0, D:13) a parchment of Jinxbite (6, 28, D:13) a +0 quarterstaff (11, 23, D:13) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned darts (21, -3, Lair:1) a +0 quarterstaff (34, -3, Lair:1) a +0 helmet (37, 37, Lair:1) a +0 robe (42, 27, Lair:1) a +0 scale mail (53, 24, Lair:1) a +0 sling Level 2 of the Lair of Beasts an ice cave (0, 0, IceCv) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (7, -16, IceCv) the +0 helmet of a bailey {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (10, 16, IceCv) an orb of pyromania (12, 16, IceCv) a +1 cloak of stealth