Zigma Level 1 of the Dungeon (10, -31, D:1) a +0 short sword (16, 4, D:1) a bat corpse (skeletalised by now) (17, -30, D:1) a +0 dagger 2 stones (18, -5, D:1) a +0 ring mail (20, -14, D:1) 2 poisoned darts (37, -5, D:1) a ball python skeleton (39, -5, D:1) a +0 dagger a goblin skeleton (40, -25, D:1) a rat skeleton (45, -14, D:1) 2 poisoned darts (46, -11, D:1) a +0 whip 2 stones (50, -22, D:1) a +0 ring mail (55, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (13, 28, D:2) a +0 dagger (15, 9, D:2) a jackal skeleton (15, 10, D:2) a jackal skeleton a jackal skeleton (16, 2, D:2) a +0 dagger a +0 sling (16, 18, D:2) a +0 robe (17, 2, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (18, 31, D:2) a bat corpse (skeletalised by now) (22, 22, D:2) a +0 dagger (26, 27, D:2) a staff of necromancy a +0 club a goblin skeleton (26, 31, D:2) a frilled lizard skeleton (29, 28, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (43, 17, D:2) an adder corpse (skeletalised by now) (43, 41, D:2) a bat corpse (skeletalised by now) (45, 43, D:2) an adder corpse (skeletalised by now) (47, 3, D:2) 6 javelins (51, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (59, 27, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, 11, D:3) a +0 dagger (10, -18, D:3) a +0 dagger a +0 club a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (10, -17, D:3) a +0 club a goblin corpse (10, -16, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a goblin corpse a goblin corpse (37, -2, D:3) a potion of curing