Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 26, D:1) a +0 short sword a stone (3, 28, D:1) a frilled lizard skeleton (3, 38, D:1) a +0 ring mail (9, 17, D:1) a +0 robe (15, -2, D:1) a +0 short sword (17, 8, D:1) a quokka corpse (skeletalised by now) (21, 20, D:1) a +0 long sword (22, 23, D:1) a +0 robe a +0 dagger (23, 24, D:1) a frilled lizard skeleton (25, 28, D:1) a jackal skeleton (26, 14, D:1) a +0 robe (27, -2, D:1) a rat skeleton (27, 29, D:1) a jackal skeleton (29, 2, D:1) a bat corpse (skeletalised by now) (34, 42, D:1) a +0 club (40, 26, D:1) a quokka skeleton (42, 1, D:1) a ball python skeleton (47, 38, D:1) a +0 dagger (48, 37, D:1) a ball python skeleton Level 2 of the Dungeon (29, 4, D:2) a +0 leather armour (32, 12, D:2) a hobgoblin skeleton (40, 39, D:2) a frilled lizard corpse (skeletalised by now) (41, 28, D:2) the felid corpse of Natasha (skeletalised by now) (50, 43, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 22, D:2) a +0 trident (52, 43, D:2) a ball python corpse (skeletalised by now) (53, 22, D:2) a +0 robe (54, 21, D:2) a bat corpse (skeletalised by now) (54, 23, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (10, -7, D:3) a +0 club (13, 39, D:3) a parchment of Static Discharge (16, 31, D:3) a +0 dagger (20, 43, D:3) a +0 short sword a +0 leather armour (23, 44, D:3) a ball python corpse (skeletalised by now) (24, 32, D:3) a +0 whip 5 stones a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, 47, D:3) a +0 short sword (29, 36, D:3) a +0 club a +0 dagger a +0 scale mail a +0 flail a +0 whip (31, 2, D:3) a bat corpse (skeletalised by now) (48, 9, D:3) a +0 robe (53, 21, D:3) 4 poisoned darts (59, 5, D:3) a +0 vampiric lajatang Level 4 of the Dungeon (11, 17, D:4) a +0 club a goblin skeleton (14, 23, D:4) a +0 club (15, -27, D:4) a +0 dagger (15, -16, D:4) a hound corpse (skeletalised by now) (17, 2, D:4) a +4 whip of venom 5 stones (18, -25, D:4) a +1 pair of gloves of infusion (18, 3, D:4) a +0 sling (25, 16, D:4) a +0 falchion (26, -24, D:4) a +0 dagger (30, -6, D:4) a +0 leather armour (34, -21, D:4) a +0 club (51, -28, D:4) the +5 trident "Eshrihoj" {pain, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (53, -5, D:4) a +0 club a +0 club (55, -12, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a staff of alchemy (1, 23, D:5) a +0 ring mail (1, 28, D:5) a +0 scimitar of electrocution (7, 12, D:5) a river rat corpse (skeletalised by now) (8, 12, D:5) a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (9, 38, D:5) a +0 leather armour (18, 43, D:5) a +0 cloak (33, 23, D:5) a scroll of noise (38, 18, D:5) a +0 mace an orc corpse (skeletalised by now) (39, 17, D:5) a +0 club (39, 19, D:5) a +0 club an orc corpse (skeletalised by now) (39, 22, D:5) a +0 sling (40, 18, D:5) a +0 whip (50, 23, D:5) a +0 flail a +0 scale mail a +0 dagger a +1 robe of positive energy a +0 mace 2 boomerangs an orc corpse (skeletalised by now) (52, 26, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (20, 24, D:6) a +0 giant club (35, 11, D:6) +0 steam dragon scales a steam dragon corpse (48, 38, D:6) a +0 trident a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (53, 42, D:6) a +0 leather armour a +0 flail (57, 25, D:6) a +0 scale mail a +5 flail of protection the human skeleton of Edmund (67, 18, D:6) a hound corpse the Ecumenical Temple