Zigurun Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 1, D:1) 3 stones (-5, 8, D:1) 16 poisoned needles (32, 14, D:1) a +0 dagger (11, 18, D:1) a +0 club (21, 18, D:1) a +0 short sword (34, 22, D:1) a +0 club (10, 43, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of distortion (15, 0, D:2) 16 arrows (-27, 8, D:2) 4 poisoned needles (14, 10, D:2) 17 stones (-18, 11, D:2) a +0 short sword (-16, 32, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 19 stones (-1, 8, D:3) a +0 leather armour (5, 14, D:3) a +0 halberd (6, 14, D:3) a +0 club (5, 18, D:3) a +0 hammer (37, 22, D:3) a +0 club (38, 22, D:3) a +0 flail a +0 ring mail a stone (49, 25, D:3) 27 stones (3, 26, D:3) a +3 quarterstaff of chaos (43, 26, D:3) a +0 short sword (unseen) (2, 30, D:3) a +0 hammer (44, 39, D:3) a cursed -1 whip (15, 43, D:3) a stone (27, 45, D:3) a +0 short sword (50, 46, D:3) 8 stones (47, 47, D:3) a +0 dagger (60, 47, D:3) a +0 club (51, 48, D:3) a +0 pair of boots (60, 55, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (-45, 11, D:4) a +0 mace (-3, 13, D:4) a +0 short sword (-35, 14, D:4) 12 stones (-39, 17, D:4) a +0 dire flail a +0 robe (-13, 26, D:4) a book of Clouds (-40, 35, D:4) a +0 club (-11, 37, D:4) a +0 club (-16, 39, D:4) a stone (-40, 46, D:4) a +0 greatsling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (-1, 3, D:5) a +0 leather armour (1, 3, D:5) a +0 flail (41, 7, D:5) a +0 ring mail (0, 16, D:5) 30 stones (46, 22, D:5) a +0 club (45, 23, D:5) a +0 dagger a +0 robe a +0 flail (30, 27, D:5) a +0 club (44, 30, D:5) 11 stones Level 6 of the Dungeon [Shop] Schaicsur's Jewellery Emporium an uncursed amulet of guardian spirit (420 gold) the ring of the Five Lives {+Inv rPois rN+ MP+9 Dex-4 Stlth+} (515 gold) [ring of magical power] It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. an uncursed amulet of stasis (245 gold) a cursed +3 ring of intelligence (177 gold) an uncursed amulet of resist mutation (560 gold) an uncursed ring of protection from cold (350 gold) a cursed -5 ring of protection (28 gold) an uncursed ring of sustain abilities (245 gold) (0, 0, D:6) 22 bolts (2, 0, D:6) a +0 club (29, 12, D:6) a +0 short sword (27, 14, D:6) a +0 short sword (27, 15, D:6) a stone (-34, 16, D:6) a +0 dagger (-12, 22, D:6) 22 bolts (24, 25, D:6) a +0 dagger (11, 26, D:6) the +6 plate armour "Qebierr" {rN+ MR- rCorr Str+5 Dex-4} It affects your strength (+5). It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (-16, 31, D:6) a stone (-17, 33, D:6) a +0 short sword 4 stones (-30, 36, D:6) a +0 dagger (-14, 51, D:6) a +0 dagger (-5, 57, D:6) 16 sling bullets (-26, 58, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 club (17, 1, D:7) 24 sling bullets (7, 2, D:7) a +0 ring mail a +0 short sword a +0 hand axe a +0 chain mail a +0 flail a cursed -1 scale mail (24, 2, D:7) 2 sling bullets (2, 3, D:7) a +0 mace (-18, 5, D:7) a +0 club (14, 14, D:7) a +0 halberd (9, 18, D:7) 24 arrows (38, 18, D:7) a +0 ring mail (2, 26, D:7) a +0 short sword (11, 26, D:7) a +0 whip (still there?) 17 bolts (still there?) (-14, 28, D:7) 25 stones (-14, 34, D:7) a +0 giant spiked club (-20, 39, D:7) a +0 rapier (13, 39, D:7) 22 stones (14, 42, D:7) a +0 club (15, 43, D:7) 3 stones (-4, 44, D:7) a +0 long sword (10, 46, D:7) a +0 short sword (-14, 47, D:7) a +0 chain mail (1, 48, D:7) a +0 club a +0 club Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe (-34, 2, D:8) a +0 pair of gloves (-29, 3, D:8) a +0 club (-26, 3, D:8) a +0 spear (-26, 4, D:8) a +0 dagger a +0 robe (-25, 4, D:8) a +0 flail (-39, 6, D:8) a +0 ring mail (-30, 10, D:8) a +0 club (1, 11, D:8) 32 arrows a +0 shortbow (2, 11, D:8) a +0 giant club (2, 18, D:8) an arrow (-39, 20, D:8) a +0 dagger a +0 robe (4, 20, D:8) a +0 chain mail a +0 trident (5, 20, D:8) a +0 leather armour a cursed -3 flail (6, 20, D:8) a cursed -1 club (-2, 21, D:8) 18 stones (4, 24, D:8) a stone (4, 25, D:8) a stone (3, 30, D:8) a +0 dagger (-30, 37, D:8) a +0 rapier (-8, 44, D:8) 2 arrows (-6, 44, D:8) 16 arrows a +0 shortbow (-4, 51, D:8) a +0 robe Level 9 of the Dungeon (-10, 6, D:9) a +0 dagger a +0 ring mail (-9, 6, D:9) a cursed +0 club (-10, 7, D:9) a +0 short sword a +0 dagger a +0 leather armour a +1 dagger of freezing a +1 leather armour of poison resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 sling bullets (5, 1, Lair:1) 7 stones (13, 2, Lair:1) a +0 robe (-2, 3, Lair:1) a plain deck of defence (2, 32, Lair:1) 28 bolts (25, 36, Lair:1) a cursed +0 chain mail (14, 44, Lair:1) the ring "Smidiowe" {rF+ rN+ Str+5 Dex-5} [ring of protection from fire] It affects your strength (+5). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (8, 20, Lair:2) 3 scrolls of random uselessness a +0 animal skin a +0 short sword of piercing (32, 20, Lair:2) a +0 robe (17, 30, Lair:2) a +0 robe (-1, 40, Lair:2) a +0 robe (-8, 41, Lair:2) the +2 mace "Vad Oneuw" {freeze, +Blink} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. (-7, 41, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (18, 44, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (6, 11, Lair:4) a +0 ring mail (-24, 21, Lair:4) a +0 robe a +2 scimitar of flaming (-6, 31, Lair:4) a +0 glaive (16, 44, Lair:4) 8 stones (-8, 50, Lair:4) a cursed -1 glaive (11, 53, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (6, 7, Lair:5) a +0 plate armour (-8, 18, Lair:5) a +0 robe (-11, 19, Lair:5) 15 bolts (-6, 19, Lair:5) 20 stones (9, 26, Lair:5) 11 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of gloves (15, 3, Lair:6) a river rat corpse (skeletalised by now) (15, 4, Lair:6) a river rat corpse (skeletalised by now) (14, 5, Lair:6) a river rat corpse (skeletalised by now) (17, 6, Lair:6) a river rat corpse (skeletalised by now) (26, 6, Lair:6) a yak corpse (skeletalised by now) (21, 7, Lair:6) a hydra corpse (skeletalised by now) (26, 7, Lair:6) a yak corpse (skeletalised by now) (-10, 8, Lair:6) a +0 hand crossbow (17, 9, Lair:6) a +0 club (30, 13, Lair:6) a +0 robe (5, 27, Lair:6) a +0 leather armour (-3, 33, Lair:6) a +0 falchion (2, 36, Lair:6) 3 large rocks (2, 37, Lair:6) a large rock (-2, 38, Lair:6) a cursed +0 flail (2, 40, Lair:6) a large rock (14, 47, Lair:6) an elephant corpse an elephant corpse an elephant corpse