Zilpar Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -8, D:1) a quokka corpse (skeletalised by now) (3, -22, D:1) a +0 mace (8, 14, D:1) a +0 club (10, -31, D:1) a ball python corpse (skeletalised by now) (11, 14, D:1) a +0 robe (12, -33, D:1) a frilled lizard corpse (skeletalised by now) (15, -26, D:1) a +0 club (15, -20, D:1) a +0 dagger (23, -6, D:1) a +0 dagger a goblin skeleton (23, -5, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (28, -2, D:1) 5 poisoned darts (32, 0, D:1) a staff of cold (33, -26, D:1) a rat corpse (skeletalised by now) (35, -2, D:1) a ball python skeleton (37, -5, D:1) 4 stones (41, -37, D:1) a +0 ring mail (45, -8, D:1) a rat skeleton Level 2 of the Dungeon (1, 27, D:2) the +0 robe of Gluttony {rElec rF- Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (2, 27, D:2) a bat corpse (skeletalised by now) (2, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 8, D:2) a hobgoblin corpse (skeletalised by now) (10, -4, D:2) a +0 dagger (23, 5, D:2) a +0 club 3 stones (25, -5, D:2) a +0 leather armour (34, 41, D:2) a +0 dagger 4 stones (35, 19, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (35, 28, D:2) a +0 leather armour (41, 7, D:2) a +0 club (42, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (43, 17, D:2) 3 stones (43, 39, D:2) a hobgoblin skeleton (45, 32, D:2) a +0 club (47, 44, D:2) a +0 long sword (51, 7, D:2) a +0 leather armour (56, 3, D:2) a +0 whip Level 3 of the Dungeon (5, 12, D:3) a +0 flail (11, 6, D:3) 8 stones (15, 1, D:3) a +0 short sword (17, 5, D:3) a +0 spear (18, -3, D:3) a +0 dagger (19, 5, D:3) a potion of might (19, 6, D:3) a scroll of teleportation (27, -20, D:3) a +0 club