Zing Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) a +0 dagger (8, 0, D:1) a +0 sling (8, 2, D:1) 3 stones (16, 0, D:1) a +0 spear (20, 21, D:1) 6 stones (22, 22, D:1) a +0 sling (32, -6, D:1) a +0 club (36, -9, D:1) a bat corpse (skeletalised by now) (36, -8, D:1) a +0 ring mail (39, -9, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (44, 6, D:1) a hobgoblin corpse (skeletalised by now) (45, 1, D:1) a +0 falchion (45, 3, D:1) a +0 club (45, 4, D:1) 8 stones a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, -13, D:2) an adder skeleton (3, -7, D:2) a +0 sling (5, 2, D:2) a +0 club (6, -10, D:2) a +0 club a stone (9, -10, D:2) a +0 dagger (13, 9, D:2) a +0 falchion (20, -20, D:2) a +0 club (24, -23, D:2) a dart slug corpse (27, -6, D:2) 5 stones (30, -13, D:2) a giant cockroach corpse (30, 0, D:2) a +0 dagger (37, -18, D:2) a +0 robe (46, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (3, 4, D:3) an adder corpse (3, 11, D:3) a +0 mace (3, 12, D:3) the +1 buckler "Epsysit" {rC+} rC: It protects you from cold. (unseen) (4, 3, D:3) a giant cockroach corpse a sewer (0, 0, Sewer) a rat corpse (1, 3, Sewer) a scroll of summoning (1, 5, Sewer) a potion of invisibility (2, 2, Sewer) a potion of ambrosia (2, 3, Sewer) 2 potions of haste (2, 4, Sewer) 11 gold pieces (2, 5, Sewer) 3 scrolls of magic mapping (2, 6, Sewer) a potion of mutation (7, 5, Sewer) a river rat corpse