Zing Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 25, D:1) a +0 dagger (4, 26, D:1) a +1 whip of venom a +0 whip (6, 28, D:1) a +0 hand axe (9, 7, D:1) a +0 robe (22, 3, D:1) a +0 dagger (25, 29, D:1) a +0 dagger (25, 30, D:1) a +0 ring mail (27, -2, D:1) a +0 mace (30, 6, D:1) a +0 club (33, 17, D:1) a +0 club (34, 6, D:1) a +0 falchion (36, 7, D:1) a +2 dagger of venom 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 1, D:2) a +0 dagger (27, -37, D:2) 7 stones Level 3 of the Dungeon (15, -4, D:3) 7 stones (19, -13, D:3) a +0 robe a +0 dagger a +3 hand axe (35, 3, D:3) a +0 robe (38, -17, D:3) 3 stones (38, 14, D:3) a +0 club (44, -7, D:3) 3 stones (48, 3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 dagger (5, 30, D:4) a +0 war axe (6, 30, D:4) a +0 club (7, 30, D:4) a +0 sling (8, 30, D:4) a +0 sling (9, 5, D:4) a +0 ring mail (9, 30, D:4) the +4 short sword of Eternal War {holy, Fly Int+2} Int+2: It affects your intelligence (+2). Fly: It grants you flight. (unseen) (10, 16, D:4) a +0 short sword 4 stones (11, -7, D:4) a scroll of identify (11, 10, D:4) a +0 club (13, -8, D:4) a scroll of teleportation (17, 27, D:4) a +0 club (18, -14, D:4) a +0 halberd (21, -9, D:4) a +0 whip (22, -8, D:4) a +0 spear a +0 chain mail (23, 0, D:4) a +0 club a +0 leather armour (38, 29, D:4) a +0 dagger (39, 26, D:4) a +0 robe (40, 37, D:4) a +0 club 5 stones (42, 23, D:4) a +0 whip (45, 26, D:4) 6 stones (47, 18, D:4) a +0 short sword 4 stones a +0 short sword (49, 20, D:4) 7 stones (51, 28, D:4) a +0 mace a +0 ring mail (58, 41, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a hound corpse (2, -16, D:5) a bombardier beetle corpse (14, -6, D:5) an iguana corpse (19, 1, D:5) the +1 dagger "Idorchap" {flame, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (20, -5, D:5) a hound corpse (skeletalised by now) (21, -26, D:5) a +0 orcbow