Zing Level 1 of the Dungeon (0, 18, D:1) a +0 dagger (2, 2, D:1) a +0 cloak (12, 27, D:1) a +0 leather armour (15, -15, D:1) a hobgoblin corpse (skeletalised by now) (19, 21, D:1) a +0 chain mail (20, -14, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a +0 dagger a stone a kobold skeleton (20, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 28, D:1) a human skeleton (24, 28, D:1) a human skeleton (24, 30, D:1) a human skeleton (24, 32, D:1) a human skeleton (25, 28, D:1) a human skeleton (29, 2, D:1) a +0 robe (29, 28, D:1) a human skeleton (30, 40, D:1) a +0 leather armour (38, 3, D:1) a +0 dagger a goblin skeleton (40, 30, D:1) a +0 club (48, 13, D:1) a ball python skeleton (50, -16, D:1) a rat corpse (skeletalised by now) (50, -14, D:1) a +0 dagger (50, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (4, -2, D:2) an inkwell talisman (16, -1, D:2) a bat corpse (18, -1, D:2) a +0 hand axe (19, -3, D:2) a +0 dagger