Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17578774153783027502 3 Zing the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Aug 27, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (74 turns). Zing the Vexing (Poltergeist Enchanter) Turns: 74, Time: 00:00:17 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the bat! You see here a bat corpse. A jackal comes into view. A jackal comes into view. Found 16 gold pieces. An endoplasm and a kobold come into view. The kobold is wielding a +0 vampiric short sword. A giant cockroach comes into view. Found a short sword. The jackal barks! x2 The endoplasm quivers. You hear a shout! An endoplasm and a hobgoblin come into view. Found a stone staircase leading down. The jackal barks! The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The endoplasm freezes you. You resist. The jackal barely misses you. The jackal misses you. The jackal closely misses you. You catch the helpless jackal completely off-guard! You puncture the jackal! You kill the jackal! The jackal barely misses you. The jackal bites you. The endoplasm freezes you. You resist. The kobold shouts! You hit the jackal. The jackal is severely wounded. The hobgoblin shouts! The jackal barely misses you. The jackal closely misses you. The endoplasm freezes you. You resist. You closely miss the jackal. The endoplasm freezes you. You resist. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The giant cockroach misses you. The jackal bites you. You die... ....... ######......# #.....>....# #.)........# .. #..........##... #..$............ #...hBgh.K..... #..@JJ.....# .# #..h.......#..# #..........#.# #............# ##............ ...# ##........##........ #..........# ...... #..........## ...... #...).......##...... You could see 2 endoplasms, 3 jackals, a giant cockroach (unable to see you), a hobgoblin (wandering, unable to see you) and a kobold (wandering, unable to see you). Vanquished Creatures A jackal (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zing the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 74 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 10 Use: Potion || 1 Stab: Invisible || 2 Sleeping || 1 Armour: Skin || 12 Dodge: Dodged || 18