ZingZang1235 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -4, D:1) a +0 short sword (29, 10, D:1) a staff of air (32, 2, D:1) a +0 short sword (33, 2, D:1) a +0 short sword (34, 3, D:1) a bat skeleton (41, -13, D:1) a +0 sling (41, 20, D:1) a ball python skeleton (42, 20, D:1) a ball python skeleton (42, 27, D:1) a +0 club (43, 14, D:1) a +0 leather armour (43, 20, D:1) a +0 dagger a goblin skeleton (52, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of magical power (1, 16, D:2) a bat skeleton (8, 8, D:2) a quokka skeleton (8, 27, D:2) 5 stones (12, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 0, D:2) a rat skeleton (16, -3, D:2) a frilled lizard skeleton (26, 13, D:2) a staff of air (29, 31, D:2) a +0 hammer (31, -5, D:2) a +0 whip (33, 17, D:2) a +0 club (34, -1, D:2) a jackal skeleton (34, 17, D:2) a rat skeleton (36, 12, D:2) a ring of protection from fire (37, -1, D:2) a +0 sling (42, 2, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Huop's Armour Shop a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +4 ring mail of cold resistance (372 gold) the +6 scale mail of Generosity {^Contam Int+6 Stlth+} (609 gold) Int+6: It affects your intelligence (+6). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 robe (8 gold) a +0 ring mail (48 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (222 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 plate armour (276 gold) a +0 robe (8 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (510 gold) EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (0, 0, D:3) a +0 club a +0 scale mail (4, 8, D:3) a +0 sling (6, 0, D:3) a +0 whip (13, -8, D:3) the ring "Miur" {rPois rC+ rN+ Slay+3} [ring of protection from cold] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (14, 15, D:3) a rat corpse (skeletalised by now) (17, 7, D:3) 4 stones (19, -9, D:3) a +0 mace a +0 hand axe 5 stones a +0 dagger an orc skeleton (19, -8, D:3) a +0 falchion a +0 leather armour a +0 dagger 3 stones a +0 club an adder skeleton an orc skeleton a kobold skeleton (19, 1, D:3) 6 stones (28, 3, D:3) a +0 dagger a kobold skeleton an adder skeleton (31, 24, D:3) a +0 ring mail a +0 short sword an orc skeleton (35, 27, D:3) a +0 club (37, 27, D:3) a frilled lizard skeleton (37, 28, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, 1, D:4) an adder corpse (2, 7, D:4) a +4 ring of protection (5, -1, D:4) a +0 club a goblin corpse (6, 8, D:4) 8 stones (7, 10, D:4) a scroll of enchant armour (11, 3, D:4) a +0 short sword a kobold corpse (12, 1, D:4) a +1 dagger of protection (still there?) a goblin corpse (still there?) (13, -6, D:4) a +0 giant spiked club